Epic Games Store has more than 100M users
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Undying
Long live the epic. 😀
fantaskarsef
So the average account spends $6.30 on the store.
$680 million spent on games with an average of $50 still means they sold 13,6 million copies, right?
So... 108 million accounts that buy 13,6 million copies?
Which could mean, that something around 13% of accounts bought a single game (or less % of accounts who bought more than one game), the other 87% of accounts did not, and are in for the free games only?
Of course this is just messing around with numbers, faulty thinking, ignoring any micro transactions for Fortnite, people who buy more than one game per account, claim more than two free games per account, etc. etc.
But very interesting statistics.
GeniusPr0
Hypernaut
I had the launcher to play UT and now they give me free games. I won't buy from them. Steam is where I play and nothing new interests me.
Texter
Indeed. Haven't bought anything so far...got a sh!tload of free games, though. But Steam and GoG had the games I actually wanted (and on sale) last month.
Netherwind
My stats:
GPU bundle games : 3 (Control, World War Z, Borderlands 3)
Free games : 1 (Yooka Laylee)
Games bought : 1 (Detroit : Become Human)
These 108m users must include all Fortnie users right? If yes then this number isn't as impressive as it looks.
Undying
fantaskarsef
JOHN30011887
So far iv 16 free games from them, haven't bought any yet
i wont just add any free game to my account, a lot of there games so far have been 8 and 16 bit looking and im not a fan of new games being made like that at all, il play my mega drive games as i grew up with them
Loobyluggs
You need that 'killer app' for people to install your launcher for sure, and I had to think hard about what the other launchers have got as killer apps over time.
I think it goes something like this:
Steam = Half Life (2003)
Battlenet = Diablo (1997)
Uplay = Assassins Creed? No idea...maybe Ghost Recon? No idea which year Uplay launched, couldn't find anything conclusive.
GOG = The Witcher Series (2008?)
Bethesda dot net = Skyrim (2010?)
Rockstar Social Club = GTA IV (2008?)
And, on topic:
Epic Launcher = Unreal Engine 4 (2014 - official, non-beta/non-sub)
Epic Games Launcher = Fortnite (2019 - final)
The years given are the year the launcher/app was made available, or the year the game was available through digital download.
KissSh0t
https://i.imgur.com/Ys8zYrc.png
fantaskarsef
Lcc
Glottiz
Hades sold on Steam more in a single month, than it did during entire year on EGS. But game and tech media just loves to praise EGS and trust Epic/Tenscent propaganda without raising a single question.
Someone extrapolated actual units sold on EGS, with exception of BL3, these numbers are either unimpressive or down right terrible for The Outer Worlds and Control.
https://pbs.twimg.com/media/EORHDhVWoAEb2RR.jpg:large
Netherwind
fantaskarsef
WhiteLightning
Moderator
73 free games ?? Shit , ive missed some
Backstabak
The news says "$251 million spent on third-party games in the Epic Game Store", does that mean actually games besides Fortnite ? If so, that's just terrible, especially since people spent far more on cosmetics (I assume) in Fortnite than in on anything else in the store. Same for 100M users, if it includes Fortnite players then the number is meaningless.
Loobyluggs
NewTRUMP Order
I think people are missing the jist of the article. Epic is not bragging on how much they have sold. They are merely stating fact that to date they have had 108 million people subscribe to their site in less than a year. I am sure that anyone of us, to Include myself, and 3dGuru( I do not speak for Hilbert) would love to have 108 million people visit and subscribe to our web site in 12 months time. Every article here turns in to the J.F.K. assasination investigation lol. https://media0.giphy.com/media/3otPouBdSqLvTLXQnC/200.webp?cid=790b7611521faf54b4064a77fd18ee4c091fbf21dedba9d6&rid=200.webp