Itās progressing very well internally in our lab, but itās our commitment to the gaming community that it needs to be open that it needs to work across all things and game developers need to adopt it. Even though itās progressing well, we still have more work to do and not only internally but with our game developer partners. We want to launch it this year. We belive we can do that this year, but at the same time we a lot more work ahead of us. We need to make sure the image quality is there. We need to make sure it can scale from different resolutions. And at the same time that our game developers are happy with what we are producing.Itās probably one of the biggest software initiatives we have internally because we know how important it is if you want to turn on ray tracing that you donāt just wanna have that competitive hit or your GPU get hit so hard. The FSR (that will be called the acronym), is something key to us to launch this year, but itās gonna a little bit more time. We are progressing well, but we still have some work to do.ā Scott Herkelman
Software Version - 2021.0310.1434.26222
Driver Version - 20.50.03.01-210310a-365057E-RadeonSoftwareAdrenalin2020
Provider - Advanced Micro Devices, Inc.
2D Driver Version - 8.1.1.1634
Direct3DĀ® Version - 9.14.10.01486
OpenGLĀ® Version - 26.20.11000.148202
AMD Audio Driver Version - 10.0.1.18
Vulkanā¢ Driver Version - 2.0.179
Vulkanā¢ API Version - 1.2.170
Windows Version - Windows 10 (64 bit)
Profile wise...
Boost is white listed for Cyberpunk 2077, Resident Evil 3, Call of Duty Modern Warfare (2019) and Metro Exodus.
There's an additional blacklist for Duty Cycle Scaling...whatever that is or does.
DCS_BListed1
Boost has been removed from the Destiny 2 profile.
Honest question here as I am quite new to AMD (haven't had an AMD GPU since my HD 7950). Does AMD barely ever bring out WHQL drivers because they are too expensive or because their drivers are so shoddy they barely ever have a chance at passing the WHQL certification from MS? Coming off of nine years of nVidia drivers with little to no issues I can definitely say that AMD is severerely lacking when it comes to quality drivers which really sucks because this generation of cards (RX 6000 series) seems to be quite good in terms of hardware. The last WHQL certified drivers from AMD was four months ago and those are still the recommended drivers! Unbelievable.
I really want AMD to succeed with this generation of cards and punch back into the market like they did with their Ryzen processors but without better quality assurance in their driver department I don't really see how it is going to be possible. The sheer amount of black screens and system lockups are ridiculous while other persistent issues such as in game texture corruption (for example Insurgency Sandstorm and Disco Elysium) and stuttering (Deep Rock Galactic and many others) is endemic to their poor quality drivers.
I took a large financial bet on AMD this generation and so far all my friends with 3000 series nVidia cards are having zero problems while I am having the most problems I have ever had with a GPU.
If anyone asks about re-bar in gpu-z it most likely reads the setting from motherboard bios. I have re-bar enabled in bios (asrock x570 taichi, bios 4.00) and this is what gpu-z says for my rx580:
http://gpuz.techpowerup.com/21/03/18/58r.png
Profile wise...
Boost is white listed for Cyberpunk 2077, Resident Evil 3, Call of Duty Modern Warfare (2019) and Metro Exodus.
There's an additional blacklist for Duty Cycle Scaling...whatever that is or does.
Boost has been removed from the Destiny 2 profile.
The bolded line isn't in this driver.
Unfortunately this doesn't fix the poor performance for AMD GPUs with Destiny 2 after their latest DLC launch (yes, I know it's Bungie's fault, but this doesn't change the fact that an old driver like 20.4.2 doesn't see the huge dip in the performance).
This driver (as all drivers from this year) still keeps GPU at 500MHz and 30-40 fps when I play Black Mesa (Vsync on). The driver 20.12.2 keeps GPU at 1000MHz with 75 fps (the monitor is 75Hz).
The video recording with 5.1 speakers configured system still doesn't work.
Performance/Tuning
I think it appeared when I already set some overclock. At the first moment I couldn't see it there.
Damn it, Imma DDU the driver then.
It's not there for me.
Edit:
DDU did it for me.
The thing is there.
They also added descriptions to what Current temp and juntion temp are.
Nice update so far.
This driver seems nice. FRTC is now present and seems to stay enabled with Chill or Antilag simultaneous. Tried it on a opengl game capped to 250fps in engine, 200fps cap is 196fps in menu. (According to RTSS 7.3.1 and latest MSI AB final)
This driver seems nice. FRTC is now present and seems to stay enabled with Chill or Antilag simultaneous. Tried it on a opengl game capped to 250fps in engine, 200fps cap is 196fps in menu. (According to RTSS 7.3.1 and latest MSI AB final)