Download: NVIDIA GeForce 526.86 WHQL Game Ready Drivers

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๐Ÿ˜Ž ๐Ÿ˜Ž ๐Ÿ˜Ž ๐Ÿ˜Ž ๐Ÿ˜Ž
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So forza 5 rainbow artifacts ware a driver issue not vram.
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89dead89 - ะฒ ัั‚ะพะน ะฒะตั€ัะธะธ ั€ะตัˆะธะปะธ??? have you decided in this version???
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Fixed Issues - [Forza Horizon 5] Some PC configurations may see rainbow-like artifacts in game after extended gameplay [3685123] Thank you @ManuelG and nvidia , finally i can report this problem is gone with this driver update. Tested today and Forza Horizon 5 plays beatiful on it. Also tested CP2077 and GOW amd the driver is very good. Great driver , highly recomended ๐Ÿ™‚ to update to it and install !
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Undying:

So forza 5 rainbow artifacts ware a driver issue not vram.
it was vram, hotfix driver + oct 24 patch enabled new behavior the same way msfs + driver fixed msfs. GPU may get stuck in P0 state after exiting certain games [3846389] This is the reflex bug [Anvil Engine Games] Environment flickering [3843932] This is the ACO bug when being underwater iirc, its a work around because ubisoft weren't going to fix their mistake themselves.
D3D11 ERROR: ID3D11DeviceContext::OMSetRenderTargets: The RenderTargetView at slot 0 is not compatible with the RenderTargetView at slot 1. It is only possible to render to multiple RenderTargetViews if the effective dimensions of the Views are equal, as well as the Resource types, multisample count, and multisample quality. The RenderTargetView at slot 0 has (w:256,h:256,as:1), while the Resource is a Texture2D with (w:256,mc:1,mq:0). The RenderTargetView at slot 1 has (w:1024,h:1024,as:1), while the Resource is a Texture2D with (w:1024,mc:1,mq:0). If the Resources are Buffers, the Resources' Widths must match also; unless GetFeatureLevel() returns D3D_FEATURE_LEVEL_11_0 or greater. [] D3D11 ERROR: ID3D11DeviceContext::OMSetRenderTargets: The RenderTargetView at slot 0 is not compatible with the DepthStencilView. DepthStencilViews may only be used with RenderTargetViews if the effective dimensions of the Views are equal, as well as the Resource types, multisample count, and multisample quality. The RenderTargetView at slot 0 has (w:256,h:256,as:1), while the Resource is a Texture2D with (mc:1,mq:0). The DepthStencilView has (w:1024,h:1024,as:1), while the Resource is a Texture2D with (mc:1,mq:0). []
I'll have to check how they did it, whether they force scaled the second slot down or scaled the first up.
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Glad to see the HAGS issue is fixed like we were told it would be in the next driver release. ๐Ÿ™„ ๐Ÿ˜ณ:(
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Ohh, new driver is here ๐Ÿ˜‰ Everything is fine, upgraded driver. Restart is needed & cache needs to be rebuild. Uncharted working fine. BF 2042 working fine, flat line. FH5 with RT is also on point. Older games are fine too.
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Mapson:

Game Ready for Call of Duty: Modern Warfare II This new Game Ready Driver provides the best gaming experience for Call of Duty: Modern Warfare II. Specifically, this new Game Ready Driver offers improved stability, solves image corruption issues, and supports NVIDIA DLSS Super Resolution and NVIDIA Reflex. Fixed Issues [Call of Duty: Modern Warfare II] Flashing corruption can be seen randomly while playing the game. [3829010] [Call of Duty: Vanguard] Game may randomly crash after extended gameplay [3841398] VTube Studio crashes to black screen after driver update [3838158] GPU may get stuck in P0 state after exiting certain games [3846389] [Anvil Engine Games] Environment flickering [3843932] Drop in 8K60 AV1 decoding performance on RTX 4090 [3835745] [Forza Horizon 5] Some PC configurations may see rainbow-like artifacts in game after extended gameplay [3685123] Open Issues Toggling HDR on and off in-game causes game stability issues when non-native resolution is used. [3624030] [DirectX 12] Shadowplay recordings may appear over exposed when Use HDR is enabled from the Windows display settings. [200742937] Monitor may briefly flicker on waking from display sleep if DSR/DLDSR is enabled. [3592260] Maxon - Cinema4D + Redshift3D vidmemory allocations cause TDR or Driver Crash [3659104] RedCine-X Pro potential crash while working with effects during video playback [3809401] Desktop Window Manager (dwm.exe) service may report higher GPU usage on some RTX 30-series configurations [3830387] [Daz Studio] Application crashes after updating to latest driver when trying to run simulation [3838022 Download https://www.nvidia.com/download/driverResults.aspx/194185/ Release Notes https://uk.download.nvidia.com/Windows/526.86/526.86-win11-win10-release-notes.pdf
You and @ManuelG have missed those issues: [Metro Exodus Enhanced Edition] Screen randomly flashes corruption during gameplay [3793355] Uncharted: Legacy of Thieves Collection crashes when launched on GeForce GTX 10 series cards [3841379] ----> it also happens for the RTX 4090 with flashing lights [GeForce RTX 4090] G-sync Compatible logo does not show up on the LG OLED TVs settings menu [3849595] [GeForce RTX 4090] Watch Dogs 2 may display flickering when staring at the sky [3858016] Desktop Window Manager (dwm.exe) service may report higher GPU usage on some RTX 30-series configurations [3830387] ----> also on some RTX-4090
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EDIT: Metro Exodus Enhanced Edition and Watch Dogs 2 have be re-opened by NVIDIA.
Alberto_It:

You and @ManuelG have missed those issues:
Post only has the official issues opened by NVIDIA in the release notes and the official forum post. I can however confirm that: Metro Exodus Enhanced Edition] Screen randomly flashes corruption during gameplay [3793355] Uncharted: Legacy of Thieves Collection crashes when launched on GeForce GTX 10 series cards [3841379] are unresolved, albeit Uncharted issue can be worked around by disabling HAGS. The 'Watch Dogs 2 flickering when staring at the sky [3858016]' may have been resolved with '[Anvil Engine Games] Environment flickering [3843932]' fix as Disrupt Engine is based on Anvil and Dunia but I don't have the game to confirm. Added a link to your post.
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Undying:

So forza 5 rainbow artifacts ware a driver issue not vram.
never been related like vram problem this always needed driver fix and finally we had
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Atmos still randomly drops out, ran into this repeatedly in MW2, using HDMI 2.1 EARC.
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Alberto_It:

You and @ManuelG have missed those issues: [Metro Exodus Enhanced Edition] Screen randomly flashes corruption during gameplay [3793355] Uncharted: Legacy of Thieves Collection crashes when launched on GeForce GTX 10 series cards [3841379] ----> it also happens for the RTX 4090 with flashing lights [GeForce RTX 4090] G-sync Compatible logo does not show up on the LG OLED TVs settings menu [3849595] [GeForce RTX 4090] Watch Dogs 2 may display flickering when staring at the sky [3858016] Desktop Window Manager (dwm.exe) service may report higher GPU usage on some RTX 30-series configurations [3830387] ----> also on some RTX-4090
Defected bins is not a driver issue, especially an GIGABYTE and/or MSI 4090, etc.
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squalles:

never been related like vram problem
it was OOM issue.
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First they came out telling us up to xx% performance increase for all directx12 games with 522.25. Now back to poop, 2 drivers later..................
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89dead89:

Performance in this driver dropped to the level of the 517 driver in all games. Desktop Window Manager (dwm.exe) service may report higher GPU usage on some RTX 30-series configurations this problem is also there. What a shameful driver(((((
Hmm... I'm the opposite on both 3090s. A matters of fact, I see a boosts ~9% in performance e.g. MWII-9%(b), RDR2-5%(b), Elden Ring 7%(b), Maxon - Cinema4D / Redshift3D super smooth, etc.
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oh nice. finally some good fucking food.
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Updated Issues .....for the happiness of @Unwinder MSI Afterburner is not prioritizing GPU temp limit over power when selected in app [3858911]
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Astyanax:

it was OOM issue.
never was
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89dead89:

Performance in this driver dropped to the level of the 517 driver in all games.
Performance is fine, no difference with previous R525 releases and is slightly faster than R520 - although YMMV depending on what you test it with.
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89dead89:

Performance in this driver dropped to the level of the 517 driver in all games. Desktop Window Manager (dwm.exe) service may report higher GPU usage on some RTX 30-series configurations this problem is also there. What a shameful driver(((((
tone321:

First they came out telling us up to xx% performance increase for all directx12 games with 522.25. Now back to poop, 2 drivers later..................
really?