Download: NVIDIA GeForce 512.77 WHQL drivers

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I will not play the mentioned games
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Then you will forever be in the dark. Find out for yourself, then make a self-evaluating decision.
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Terrible drivers in my experience. Notice an induced artificial latency with the games tested so far: MSFS2020, cyberpunk, deathloop. Anyway rolled back to 512.59. System: 5800x - rtx 3080 ti
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Installed after ddu cleanse, (luv that action). Have not notice anything to give the slightest thumbs down to. Ran through GTA SA version 1 heavily modded, TDU2, both modded offline and online and RDR2 and fat, dumb and happy. :>)
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qwato:

Terrible drivers in my experience. Notice an induced artificial latency with the games tested so far: MSFS2020, cyberpunk, deathloop. Anyway rolled back to 512.59. System: 5800x - rtx 3080 ti
Earth's magnetic field effect, try crystals or some fairy dust.
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I'm all happy with these drivers
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gopher04:

Mee too, but i'm using the 472.12 not so much because that all we can get now are DCH, its more to do with them removing 'image sharpening' after the 472.12, which loads of people have complained about, and replaced it with image scaling which is shite.
Using 472.84 because it's the smoothest in Unreal Engine games on my GTX 1070. 512.59 was the same stuttery mess like all previous drivers after 472.84. So until i get a RTX 4000 i will stick to this old driver.
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Objective benchmark analysis of drivers from 442.59 to 512.77 using custom spreadsheet I originally created to objectively analyse raw benchmark data (see NOTE in footer). Raw benchmark data on the left is from historical and recent posts by LokkenJP over on Reddit (1070ti GPU, i7 4790K CPU, Windows 10). Summary columns to the right objectively highlight the best driver for a given category (FPS, frametimes AVG 1% 0.1%) in the games tested. Each driver is given a point / score based on how many times it is selected as the 'best' for a given game and category (see NOTE in footer). https://i.imgur.com/6UXRAQT.png NOTE: Spreadsheet 'summary' columns automatically select the 'best' driver for each game in each of the 4 categories ( FPS, frametimes AVG 1% 0.1% ). If a category result 'matches' across multiple drivers the higher driver number in the result is selected e.g. if 442.49 and 512.59 have matching FPS results then 512.59 is selected in the 'summary' list. FPS figure is the MEDIAN from the 3 raw benchmark data points.
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Mapson:

Objective benchmark analysis of drivers from 442.59 to 512.77 using custom spreadsheet I originally created to objectively analyse raw benchmark data (see NOTE in footer). Raw benchmark data on the left is from historical and recent posts by LokkenJP over on Reddit (1070ti GPU, i7 4790K CPU, Windows 10). Summary columns to the right objectively highlight the best driver for a given category (FPS, frametimes AVG 1% 0.1%) in the games tested. Each driver is given a point / score based on how many times it is selected as the 'best' for a given game and category (see NOTE in footer). https://i.imgur.com/6UXRAQT.png NOTE: Spreadsheet 'summary' columns automatically select the 'best' driver for each game in each of the 4 categories ( FPS, frametimes AVG 1% 0.1% ). If a category result 'matches' across multiple drivers the higher driver number in the result is selected e.g. if 442.49 and 512.59 have matching FPS results then 512.59 is selected in the 'summary' list. FPS figure is the MEDIAN from the 3 raw benchmark data points.
Good work u did there. But not to be annoying every system [pc] acts different on every driver its never the same like 512 may work for u better while other prefer 496 or so.
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vf:

May I ask... Why? The store doesn't cause issues whether you use it or not.
Objectively speaking, I have reported the display corruption that takes place on DCH, Appx / MS Store issues since the incept of 496. Those are well documented throughout the drivers thread. I also have 4 tickets in. this is a specific use case: using 3090 and 3090 ti cards, in 10 bit, 4k, solid color background, HDMI 2.1 or DP 1.4 DSC. running at 120hz in DP 1.4 and HDMI 2.1 or 144 in HDMI 2,1- windows shows black small polygons on the 2d desktop and around open windows. If you let windows do the internal screenshot - the polygons are in the screenshot so they are rendered in windows and are not hardware (card / monitor). reproducible on multiple PCs and monitors with the same common scenario, I'm not discussing performance, this is strictly a visual corruption anomaly that goes away when appx is set to disable and MS Store is removed from the build in windows server 2022 and windows 11. Here and in 4 other forums, over time, many users have reported the issue and provided their own screenshot of exactly the same manifestation. So actually yes, MS Store and DSC do cause issues, from a specific use scenario. Issue 100% resolved by either reverting to a standard driver or disabling Appx/MS store This is a screen shot of the 1-3 mm polygons. Its a screen shot, so windows is rendering the polygons, (not a hardware issue).
polygons.jpg
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venturi:

Objectively speaking, I have reported the display corruption that takes place on DCH, Appx / MS Store issues since the incept of 496. Those are well documented throughout the drivers thread. I also have 4 tickets in. this is a specific use case: using 3090 and 3090 ti cards, in 10 bit, 4k, solid color background, HDMI 2.1 or DP 1.4 DSC. running at 120hz in DP 1.4 and HDMI 2.1 or 144 in HDMI 2,1- windows shows black small polygons on the 2d desktop and around open windows. If you let windows do the internal screenshot - the polygons are in the screenshot so they are rendered in windows and are not hardware (card / monitor). reproducible on multiple PCs and monitors with the same common scenario, I'm not discussing performance, this is strictly a visual corruption anomaly that goes away when appx is set to disable and MS Store is removed from the build in windows server 2022 and windows 11. Here and in 4 other forums, over time, many users have reported the issue and provided their own screenshot of exactly the same manifestation. So actually yes, MS Store and DSC do cause issues, from a specific use scenario. Issue 100% resolved by either reverting to a standard driver or disabling Appx/MS store This is a screen shot of the 1-3 mm polygons. Its a screen shot, so windows is rendering the polygons, (not a hardware issue).
polygons.jpg
I had this before with my 3080 a long time ago after a reboot it was gone it was scary tho.
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the screenshot captures the video framebuffer including scaler, it can be hardware. and theres a strange absense of correlating reports, i don't know what to make of it really. on another note, our dear friend sew, aka jimmy is now getting system resets at boot πŸ˜•
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aufkrawall2:

Earth's magnetic field effect, try crystals or some fairy dust.
Glad to hear that that works for you πŸ˜‰
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cricket bones:

Do you have a rotary phone and a hand cranked T-Model Ford? Put on your big boy pants and stop being afraid of new or different things. it's absurd.
I totally agree with you, he's afraid of new technology and keep hanging to the Middle Ages ,strange behavior Imo...i guess he is still running windows 3.11
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venturi:

Objectively speaking, I have reported the display corruption that takes place on DCH, Appx / MS Store issues since the incept of 496. Those are well documented throughout the drivers thread. I also have 4 tickets in. this is a specific use case: using 3090 and 3090 ti cards, in 10 bit, 4k, solid color background, HDMI 2.1 or DP 1.4 DSC. running at 120hz in DP 1.4 and HDMI 2.1 or 144 in HDMI 2,1- windows shows black small polygons on the 2d desktop and around open windows. If you let windows do the internal screenshot - the polygons are in the screenshot so they are rendered in windows and are not hardware (card / monitor). reproducible on multiple PCs and monitors with the same common scenario, I'm not discussing performance, this is strictly a visual corruption anomaly that goes away when appx is set to disable and MS Store is removed from the build in windows server 2022 and windows 11. Here and in 4 other forums, over time, many users have reported the issue and provided their own screenshot of exactly the same manifestation. So actually yes, MS Store and DSC do cause issues, from a specific use scenario. Issue 100% resolved by either reverting to a standard driver or disabling Appx/MS store This is a screen shot of the 1-3 mm polygons. Its a screen shot, so windows is rendering the polygons, (not a hardware issue).
polygons.jpg
I had the same problem, but since disabling HAGS no issues.
https://forums.guru3d.com/data/avatars/m/260/260114.jpg
gopher04:

Mee too, but i'm using the 472.12 not so much because that all we can get now are DCH, its more to do with them removing 'image sharpening' after the 472.12, which loads of people have complained about, and replaced it with image scaling which is shite.
Here my Tweak, log off is required. Make Tweak.Reg file on pulpit then ctr C+ctr V πŸ˜‰ and merge. You need to do it with every driver update. [spoiler=Tweak] Windows Registry Editor Version 5.00 [HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\nvlddmkm\FTS] "EnableGR535"=dword:00000000[/spoiler]
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XantaX:

I totally agree with you, he's afraid of new technology and keep hanging to the Middle Ages ,strange behavior Imo...i guess he is still running windows 3.11
No, Windows 10, as shown in my snip, albeit not as up to date as you boys, but then again, I did say that πŸ˜‰, and behavior is spelt 'behaviour' if we all wanna nit pick? πŸ˜‰ Not afraid of anything also. Just don't want shit on my system, and everything is perfectly fine that way thank you, with myself. (I sleep better knowing I'll never touch the poison that is Windows 11) Did I criticise you?, nope, and am I interested in what OS you are running?, nope, so leave it there thank you. I've forgotten more than you will ever know.
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venturi:

Objectively speaking, I have reported the display corruption that takes place on DCH, Appx / MS Store issues since the incept of 496. Those are well documented throughout the drivers thread. I also have 4 tickets in. this is a specific use case: using 3090 and 3090 ti cards, in 10 bit, 4k, solid color background, HDMI 2.1 or DP 1.4 DSC. running at 120hz in DP 1.4 and HDMI 2.1 or 144 in HDMI 2,1- windows shows black small polygons on the 2d desktop and around open windows. If you let windows do the internal screenshot - the polygons are in the screenshot so they are rendered in windows and are not hardware (card / monitor). reproducible on multiple PCs and monitors with the same common scenario, I'm not discussing performance, this is strictly a visual corruption anomaly that goes away when appx is set to disable and MS Store is removed from the build in windows server 2022 and windows 11. Here and in 4 other forums, over time, many users have reported the issue and provided their own screenshot of exactly the same manifestation. So actually yes, MS Store and DSC do cause issues, from a specific use scenario. Issue 100% resolved by either reverting to a standard driver or disabling Appx/MS store This is a screen shot of the 1-3 mm polygons. Its a screen shot, so windows is rendering the polygons, (not a hardware issue).
polygons.jpg
This happened to me today.
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scaramonga:

I've forgotten more than you will ever know.
If you're so wise, then why does everything seem to be elusive to you to the point where you felt the need to drop this gem of an infantile jab that doesn't even mean much at all in the first place if you really took the time to think about it.
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Installed Windows build 25115 today and also no problems with this driver, i'v read that nVidia in the early fall comes with a major update.... ---------------------------------------------------------------------------------------------------------- [off topic] Also Amd and Intel graphics drivers, Amd Chipset with major updates... I'm curious what that all brings for us.. Edit: i'v read that on the google app on my phone a week ago.....