Download: NVIDIA GeForce 511.23 WHQL driver download
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Sajittarius
Rich_Guy
Reclusive781
What the heck Nvidia... same with AO.
https://i.imgur.com/oKSGuHZ.jpg
windrunnerxj
chrislue
DLDSR is working but got huge performance hit.
aufkrawall2
Differences for 2,25x and 1,78x should be pretty dramatic with DLDSR vs. classic DSR. However, I find the oversharpened DL look of textures way too distinct with DLDSR. It should sharpen edges a bit more (without ringing of course) and textures far less than currently. DLSS 2.x + CAS looks way more natural, even though it is (temporal) upsampling and not downscaling.
Chert
Ok. Why in the Guru3D download page it says that this driver is only for RTX 3080 series when on the official Nvidia site, it says that this driver is for all Geforce cards?
https://www.nvidia.com/Download/driverResults.aspx/185108/en-us
XenthorX
I assume it has the same limitation as reshade, which means all alone game preventing access to depth buffer won't work with those AO/GI filters.
windrunnerxj
DiceAir
TachiFoxy
elite69
BlackScout
SSRTGI doesn't show up in GTA V, even though I know it has a Depth Buffer (inverted).
AutoDoF fails on Half Life 2 but still shows up.
SSRTGI doesn't work with Euro Truck Simulator 2 despite showing up.
Bedouille69
Issue still there --> 4k 10 bits 24hz/23hz. The motion is all blurry --> It's hard to explain. It's ok in 12 bits forced in the nvidia panel so I can use that as a workaround.
OnnA
Driver is very good, stable and very fast (maby the fastest to date).
Tried AC Origins with SSRTGI and it's working fine (Effect is very fast, even at Ultra).
DLDSR is mixed bag, but it's working, tested in FH5 and it shimers less with similar performance to my native 1440p.
Note:
We need to wait for DLDSR to be more Viable (similar to DLSS we need ver. 2.0)
SSRTGI is not working for some games, so we need to wait for wider adoption.
But those are the Good steps in right direction, many of Us enjoing older games, so the better FX is always welcome.
Note2:
GFE Effects are optimized more in this one, better FPS for using Sharpen or Sharpen+ 😉 (Tested in ForzaH5).
Reclusive781
dr_rus
TachiFoxy
https://images.nvidia.com/aem-dam/Solutions/geforce/news/god-of-war-game-ready-driver/nvidia-dldsr-ai-deep-learning-dynamic-super-resolution-performance-image-quality-comparison.jpg
So yep, that may cause the confusion and/or the disappointment seen by some people here who expected to get free image-quality for the same performance.
To be fair, the news-post from GeForce.com kind of alluded that DLDSR 2.25x 1620p should run about the same as native 1080p. Which it does not from my testing.
Here's the screenshot they used as comparison:
mackintosh
There is a definite performance hit in nearly all the games I tried thus far. It isn't prohibitive in most cases, but it's there.
kanenas
https://twitter.com/VideoCardz/status/1482012325775347712?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1482012325775347712%7Ctwgr%5E%7Ctwcon%5Es1_&ref_url=https%3A%2F%2Fdisqus.com%2Fembed%2Fcomments%2F%3Fbase%3Ddefaultf%3Dwccftecht_i%3D132047720http3A2F2Fwccftech.com2F3Fp3D1320477t_u%3Dhttps3A2F2Fwccftech.com2Famd-ramp-is-xmp-for-amds-ryzen-7000-cpus-accelerates-ddr5-memory-on-am5-platform2Ft_d%3DAMD20RAMP20Is20XMP20For20AMDE28099s20Ryzen20700020CPUs2C20Accelerates20DDR520Memory20on20AM520Platformt_t%3DAMD20RAMP20Is20XMP20For20AMDE28099s20Ryzen20700020CPUs2C20Accelerates20DDR520Memory20on20AM520Platforms_o%3Ddescversion%3D4474eb952b0ac3bafd98c3224c1d140c