Download Nvidia GeForce 353.62 WHQL driver
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Kyrat
http://imageshack.com/a/img538/9986/OLAJYp.jpg
yaji
I was talking about this tab:
http://i.imgur.com/jjduUOI.png
RzrTrek
Why is there only DirectX 11.2 and WDDM 1.3 capability on Fermi-architecture?
bigfutus
Even if the numbers aren't stellar, Witcher 3 is still smooth
http://s496.photobucket.com/user/bigfutus/media/35362_zpsf4dz7dt6.png.html
Fifka
Yxskaft
http://www.geforce.com/whats-new/articles/windows-10-game-ready-nvidia-geforce-gtx-driver-released
Yep 😥
The latest word from Nvidia regarding Fermi
Fifka
Shadowdane
siriq
Fifka
Shadowdane
siriq
http://postimg.org/image/ra1fhhk6x/
The fair thing is , share some info and don't ignore those msg-s from Fermi owners. Be informative.
Also lot of people got system with Titan(or 6xx etc..) with 5xx. They need proper drivers, otherwise can't use the card.
squalles
RzrTrek
siriq
RzrTrek
Turdhat
No matter what I do my display is being detected as native 1080i and custom resolutons will display for a sec but will not stick. I rely on custom resolutions to force a 21:9 aspect ratio on my 55 inch monitor for racing.
Glad I made an image of my SSD before hand. Already back on Windows 8.1 due to that and weird blurry scaling with some apps. So glad for disk imaging tools and SSD tech ! I was back to 8.1 in 30 minutes or so.
-Tj-
Well raw DX11 api is worse then windows 8.1 and 353.49 driver, kind of like R340 branch.. Although Dx12 looks nice 😀
353.62
http://www.3dmark.com/3dm/7952825?
DX11 Multi-threaded draw calls per second
2 272 905
DX11 Single-threaded draw calls per second
2 433 697
DX12 draw calls per second
16 831 278
353.49 @ win8.1
http://www.3dmark.com/aot/46129
DX11 Multi-threaded draw calls per second
2 431 530
DX11 Single-threaded draw calls per second
2 549 102
DX12 draw calls per second
0
siriq
-Tj-
L4D2 runs in slow motion. It could be a issue with background video, I already saw this once by early win8 version, if I remember correctly it was a driver issue..
Its 4-5fps in main ingame menu, gpu is in full 3d mode though.
EDIT: ok running it in Windows8 compatibility mode fixes it.
But the scenes when you get pinned down to the ground has some minor fps drops, win8.1 didnt have that.