Download Nvidia GeForce 344.75 WHQL driver

Published by

Click here to post a comment for Download Nvidia GeForce 344.75 WHQL driver on our message forum
https://forums.guru3d.com/data/avatars/m/233/233758.jpg
yeah don't have an MFAA option the the panel with SLI either.
Is not yet ready, SLI support for MFAA will follow later.
Thanks NVCUVID Support included in the driver link you posted or is it something separate?
Separate, is being uploaded..
https://forums.guru3d.com/data/avatars/m/242/242471.jpg
A problem with driver updates that add new features such as MFAA is the lack of information on how exactly you are supposed to use it. I've read that MFAA only works in games that support MSAA so presumably that means enabling MFAA in either the per-game or global profile and then making sure that the game uses 2xMSAA or 4xMSAA. Is that correct?
Nah, I thought so too at first, but its enough just to enhance and use MFAA on top. So far only if the game uses msaa and in dx11.
https://forums.guru3d.com/data/avatars/m/231/231677.jpg
Far Cry 4 still have some stuttering while driving with those new drivers. I'm playing with everything on Ultra at 1080p, just with MSAA 4x, TXAA just looked ugly. Anyone have a tweak to fix the stutter ?
data/avatar/default/avatar02.webp
After experiencing problems with the current SLI profile of Far Cry 4, I switched to the SLI bits of FC 3 and the scaling is better but the ghost imaging is still there. It seems that there is a prob with the AA method SMAA, because I used it and when I switched to MSAA2x & the ghost images are not longer appearing. Maybe I'm trying the same thing with the FC4 SLI bits. But as I said, the FC3 bits are having a better scaling. Anyway, SLI support really becomes a pain in the a** these days. 😡 And well, the stuttering issue is still there, especially when driving fast. But I guess that must be fixed by Ubisoft itself.
data/avatar/default/avatar10.webp
Yeah these SLI issues are making me start to question going SLI in the future.
https://forums.guru3d.com/data/avatars/m/234/234283.jpg
Yeah these SLI issues are making me start to question going SLI in the future.
SLI issues are nothing new. It is well known if you want to lessen issues stick with single GPU setups.
https://forums.guru3d.com/data/avatars/m/234/234283.jpg
Far Cry 4 still have some stuttering while driving with those new drivers. I'm playing with everything on Ultra at 1080p, just with MSAA 4x, TXAA just looked ugly. Anyone have a tweak to fix the stutter ?
First off, I wouldn't use MSAA. If you don't like TXAA, then just use SMAA. And do you have triple buffering enabled in-game?
https://forums.guru3d.com/data/avatars/m/242/242371.jpg
Ok, the game clearly doesn't support proper 16:10 aspect ratio as i have black bars in my native resolution but if i use DSR, i have only black bar on bottom.I remember FC3 having Widescreen letterbox option, now why the didn't include the option in this one too ?
Uhh yes it does. In game go to video, the first option is aspect ratio which lets you select 16:10. Unless you already selected that and still have the black bars.
data/avatar/default/avatar23.webp
I just love how the shadows are still flickering like crazy in dragon age with these drivers...
https://forums.guru3d.com/data/avatars/m/260/260150.jpg
Great driver, cant wait till just over a week to get my MSI 980, il finally be able to max out out my current games, my ASUS 760 struggles in some games now
https://forums.guru3d.com/data/avatars/m/204/204699.jpg
Here I am with 780 Ti Classy, which is on par or faster than 980, and I cannot use new features. I'm disappointed in Nvidia, I doubt there is any technical reason that MFAA doesn't work with Kepler. I hate artificial restrictions. Upgrading to Maxwell makes no sense from performance standpoint so they try to force people by omitting features.
Same Here, got a Gigabyte 780ti factory o/c which is equal to 980 G1. First they dont les us use their new Apollo 11 demo, now we dont have MFAA. I'm wondering which feature will be next. (Oh yes I almost forgot DSR which initially shouldn't have come to Maxwell at all) Thank you Nvidia for giving up support on your 1 yo's gpu , we really enjoy buying new $500 gpu's every 6 months.
https://forums.guru3d.com/data/avatars/m/204/204118.jpg
Same Here, got a Gigabyte 780ti factory o/c which is equal to 980 G1. First they dont les us use their new Apollo 11 demo, now we dont have MFAA. I'm wondering which feature will be next. (Oh yes I almost forgot DSR which initially shouldn't have come to Maxwell at all) Thank you Nvidia for giving up support on your 1 yo's gpu , we really enjoy buying new $500 gpu's every 6 months.
Cry more, DSR was stated from the VERY beginning that it would come to older GPUS but MFAA won't because the older GPU's don't have the hardware for it. Maxwell GPU have new programmable core's that allow for MFAA. Older cards don't have this. It's a hardware thing, not software.
https://forums.guru3d.com/data/avatars/m/231/231677.jpg
First off, I wouldn't use MSAA. If you don't like TXAA, then just use SMAA. And do you have triple buffering enabled in-game?
No, I dont have Triple buffering enabled? Should I?
https://forums.guru3d.com/data/avatars/m/226/226764.jpg
Cheers dude, can't wait to test MFAA. Edit: I don't have any MFAA option in Nvidia control panel. NVIDIA, are you serious? It' doesn't support SLI???
This will come through a future driver update.
data/avatar/default/avatar02.webp
Using RivaTuner to limit the FPS to 60 fixed the stuttering problem I was having. The ghosting seems to be caused by SMAA. Game is running perfectly now on GTX 780 6GB SLI at 2880 x 1620, everything on max with no AA.
https://forums.guru3d.com/data/avatars/m/204/204118.jpg
This will come through a future driver update.
Good to know, thank you.
data/avatar/default/avatar04.webp
This driver causing unstable OC for me... Driver keep crashing have to turn down my OC
data/avatar/default/avatar12.webp
pretty sweet, i just started playing ACIV Black Flag again, ill be excited to try out the MFAA on it 🙂
data/avatar/default/avatar13.webp
Far Cry 4 still have some stuttering while driving with those new drivers. I'm playing with everything on Ultra at 1080p, just with MSAA 4x, TXAA just looked ugly. Anyone have a tweak to fix the stutter ?
Well, after some experimenting i found one way to get rid of this stuttering. First change graphics quality in game to "custom", then go to C:\Users\Master\Documents\My Games\Far Cry 4 and edit GamerProfile.xml file, change DisableLoadingMip0="0" to DisableLoadingMip0="1" . Stutter almost completely gone. I noticed that game now uses around 1700MB VRAM, and before that was around 2600MB. Not sure what is that setting for. Quick test shows no visual difference in game. Further testing required. Please report back your findings.
https://forums.guru3d.com/data/avatars/m/242/242471.jpg
EDIT: never mind, sorry false alarm just tested Tombraider2013 again with old 344.47 with blue indicator, but its not working. I saw it right away in main menu - rocks sticking out of water.