Download: MSI AfterBurner 4.6.0 Final (build 14820)
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Unwinder
You DON'T need a silent start, it is a power user switch and power users are able to read documentation without me forcing them to do so multiple times in a row. You NEED to updated DirectX runtimes to the latest versions.
oli3
What is the power user switch?
Unwinder
Once again, you DON'T need that. That warning is displayed for reason, if you just suppress that message you'll have guaranteed problems with rendering OSD in raster and vector 3D modes in some applications.
oli3
Gotch ya.
Latest DirectX Runtime web installer fixed it. All you had to say was download that. Maybe update your manual or you else risking having to dance this dance again.
Unwinder
oli3
I hope you like fishing because this won't be the last you hear about this, I am positive! Your support is abysmal tbf, granted you do this for free and have an awesome application but come on man, like seriously you're just shouting at everyone in this thread. Get some sleep or something, let's all just calm down a bit.
Unwinder
Statements about "abysmal support" from EVGA card owners are ironic, if not say more. I guess I should take a lesson from them, and just like the developer of EPX1 __never__ even bother to post anything in the forum so you stay with your issues alone. Heh.
-Tj-
Thanks!
Dj_ALeX
Much appreciated! 🙂
Sixtyfps
I received a error also but i was able to ignore it
I wish i could get this to work for Forza Horizon 4
anxious_f0x
Thank you for your continued effort with this Unwinder, it’s greatly appreciated!
Unwinder
danielkza
I'm also observing the UAC blocking of RTSS after the last MSI Afterburner update. I'm not sure what makes the issue hard to reproduce, but I can do any debug steps that help with figuring out what the issue is.
Unwinder
https://forums.guru3d.com/threads/rtss-blocked-after-latest-win-10-update-7-3-19.425645/#post-5647889
Probably it is total lack of issue on majority of systems including all of our own PCs with up to date official legal copies if Windiws 10 installations (including fresh ones)? It is always amazing me how people beleive that issues specific to their systems should be visible to everyone and lazy developers just do not even try to reproduce it.
Im_Special
So I'm late to the party on this, but WTF scanline sync is amazing! There has gotta be a downside to this black magic right? Why would you not use this for everything... It's blowing my mind. Also means I can hang onto my regular 60hz monitor for a while longer.
Unwinder
Downside is that it requires extra GPU power and some understanding for proper configuration. And configuration is system/application specific.
Im_Special
Have yet to see any downsides of my limited testing of games that has always giving me tearing issues like in Slay the Spire, my GPU usually has lots of room to flex since its always limited by my monitor (not a 4k), with configurations I've just been making sure that vsync and the like are disabled for the application, that's about it honestly, seems super simple. One thing I haven't been doing is checking the "Disable fullscreen optimizations" on the .exe that Windows likes to do, I suppose it's recommend to disable this? I've been getting great results so far with it left on, but if I see a problem it'll be the first thing I turn off to see if problem persists. Either way, a very cool feature and definitely the highlight of this release for me.