For those who didn't follow 4.6.1 betas and migrate to 4.6.1 from 4.6.0, I'll duplicate something that I've already posted before in 4.6.1 beta threads. Old but useful videos demonstrating new functionality introduced in 4.6.1:
New "Touch of Modern" skin by Chris Drerex Drerup, simplified group operations for faster monitoring and OSD setup, async fan control on reference design RTX 20x0 series cards:
[youtube]pL7oPmFg1nk[/youtube]
Improved skin cross-compatibility layer, my tribute to Drerex:
[youtube]sI2uK1RRa1Q[/youtube]
Improved voltage/frequency curve editor, new fragment selection features:
[youtube]A6kj5LoPhZQ[/youtube]
Ever since 4.6.1 betas my RivaTuner/HWINFO overlay got messed up, i uninstalled and installed again while saving old profiles (also because curve overclock), so i went back to 4.6.
I guess that if i update now i'll still have to fully uninstall including profiles and redo everything?
Again , thank you Alexey for such improvements on your software. I have just upgraded to this latest release and it is working flawless even with very old GPUs as well as the latest ( tested today with very old GTX 580s sli and MSI HD 5770 Hawk ). Appreciate your hard work !
Kind Regards: Chispy
Thank you for your efforts! This is about the only utility that I can sue with my Sapphire RX580 Pulse 8GB. All features work very well (voltage, PW and TEMP limits, fan curve etc).
Sure, everything is still broken as usual. But you're always free to create your own solution and share it with community, then start dealing with posts like yours and probably feel something. No need to reply.
No, I'm expecting "smart" posts like that each release. And it is the reason I hate release days, because each time it attracts users like you eating time and nerves.
That old classic GUI of RT-days was my personal preference as well. But for their branded overclocking software vendors (all of them, and MSI are not the exception) do want to see skinning instead of classic minimalistic traditional GUI. Well, that's their money, their product, their choice. Most of tools (if not all of them besides AB) are not even skinnable by end user, but at least with AB I provide SDK with built-in skin compiler, decompiler, skin format documentation. That's absolutely everything that you need to create your professional looking skins and show a few millions of application users who is the daddy in skinning. So what is the problem?
Chris aka Drerex, the person who created skins for AB since v4, is the same community member as you are. Nothing prevents anyone from doing the same and contributing community similar way.
Is there something I can do to remedy a Vulcan API and fps issue? I am still using (and am very fond of using) a Logitech G510 keyboard. The LCD monitor on the keyboard has been properly interfaced (and works very well) with MSI Afterburner. Strangely, after I updated to Nvidia's driver version 430.86, the line of information showing the fps and the Vulcan API, quit showing up.
Prior to updating to Nvidia's 430.86, I had been using driver version 425.31. While using this earlier driver, my Logitech readout showed both the Vulcan API and the fps. I should also mention that this issue made itself known while playing "Rage 2"...due to this event, I decided to startup a DX11 game; the line of information showing the DX11 API and fps returned as usual. With these things said; is there a setting I could change that might resolve this? Any help would be greatly appreciated!
the final release of MSI AFTER BURNER its block some application to start like IZOTOPE plugins products its a VSTI effects for makin music productuin please fix this
New "Touch of Modern" skin by Chris Drerex Drerup, simplified group operations for faster monitoring and OSD setup, async fan control on reference design RTX 20x0 series cards: [youtube]pL7oPmFg1nk[/youtube] Improved skin cross-compatibility layer, my tribute to Drerex: [youtube]sI2uK1RRa1Q[/youtube] Improved voltage/frequency curve editor, new fragment selection features: [youtube]A6kj5LoPhZQ[/youtube]