Download GeForce 359.06 GameReady WHQL driver
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squalles
we need a performance driver to compete with crimson driver by amd
robgrab
I wouldn't expect to see too much more support for SLI going forward. I'm sure NVIDIA is backing away from SLI since the multi GPU features built into DirectX 12 sound superior to both SLI and Crossfire and will therefore eventually replace it. Not only that but you'll be able to mix AMD and NVIDIA cards.
Here's an article from AnandTech running benchmarks with mixed cards.
http://www.anandtech.com/show/9740/directx-12-geforce-plus-radeon-mgpu-preview
venturi
no issues relevant to me are solved
Older OpenGL games are broken after 353.62
DirectDraw broken after 353.62
SOMA crashes on launch after 353.62
Kholat crashes on launch after 353.62
Call to Pryapat crashes on MP launch after 353.62
Their solution for Just Cause 3 is to disable sli
Outlast broken after 352.63
4GPU SLI broken in ALL quake, doom, RTCW, Wolfenstein 2009 QWET, (idSoftware games) after 353.62
4GPU SLI is on but not functional (no benefit) in FEAR 2 or 3, CRYSIS 2 or 3 after 353.62
4GPU SLI is on, generates heat, but is not functional in Saints Row 3, Metro Redux, Metro 2033 (silver games) after 353.62
Unfortunately with the release of windows 10, nvidia has done major compromises on their drivers after 353.62. All the 354.xx through 359.xx have the same compromises.
I've had to use 353.62 and nvidia inspector to get 4GPU to work correctly.
4GPU performance and stability were thrown out with drivers 354.xx through 359.xx expect for some key titles and not much else.
Fallout 4, 4GPU is still broken in 359.06, its on but three cards are ice cold. If I make a profile in 353.62 with nvidia inspector I get full 4GPU functionality.
sad times with nvidia drivers
zig11727
Primey0
BTW JC3 doesn't support multi-gpu if anyone is wondering.
And so has crossfire support.
NeoandGeo
dsbig
its been mentioned that 4x sli is more complicated and harder to scale then 2x and 3x sli
dr_rus
https://i.imgur.com/MTOYtpT.png
That's regarding JC3. Crossfire doesn't work either.
Crimson driver have basically the same performance as the previously released 15.11 beta. The only site showing notable increases is WCCFT which I just don't trust at all.
The issue with DX12 mGPU features is that all of them must be implemented by a developer into the renderer itself. With developers not caring even about basically free for them DX11 SLI I don't think that many will implement anything at all.
Whatever numbers of multiGPU usage we have put the share of such users well below 5% of the whole userbase. SLI isn't a priority obviously when there are other things which concerns the majority of their userbase.
Also - three weeks is hardly a lot.
TheDeeGee
dsr07mm
After reading your experiance people on this forum after every update I never updated drivers. I tested last 3 days Windows 10 and Windows 8.1 with drivers before this one everything worked perfectly and I gained some small improvement in latest AAA titles.
So I dont know perhaps majority have individual issues related to sli/tri configs or some not BASIC things. So anyone who would check these threads he would get feeling that drivers sucks every time lol.
Margusx
Razoola
These drivers are not WHQL are they.
kurtextrem
If you have an Alienware Aurora, DON'T install!
A friend of mine installed this version, afterwards the BIOS peeps 6 times, which means something regarding the GPU. Also, overclocking (which is enabled by default on Aurora) fails after installing this.
BlueRay
Those are not signed as WHQL for me you can see it here.
http://i.imgur.com/NPK3G8X.png
squalles
NeoandGeo
squalles
Extraordinary
Bradders684
Nvm......