Download GeForce 355.60 WHQL driver
Click here to post a comment for Download GeForce 355.60 WHQL driver on our message forum
khanmein
"There were no fixed issues reported for this release"
WTH nvidia doin???
Terepin
EDIT: I stand corrected.
Glottiz
what branch?
WhiteLightning
Moderator
R355.60 (r355_42-12) / 10.18.13.5560 (8-6-2015)
trocio2
http://www.nvidia.com/download/driverResults.aspx/89125/en-us
Just in time for the preview of Ashes of the Singularity, this new GeForce Game Ready driver ensures you'll have the best possible gaming experience. This driver also supports the Beta version of the GameWorks VR software development kit (SDK). As a result, users will be able to enjoy the benefits of GameWorks VR with supporting applications and headsets for the first time.
Game Ready
Best gaming experience for Ashes of the Singularity preview
GameWorks VR Support
Supports Beta release of GameWorks VR SDK, including support for VR SLI, Context Priority, Direct Mode, and Front Buffer Rendering. Learn more at developer.nvidia.com/vr.
http://i.imgur.com/hIOIaBH.png
peppercute
As ManuelG said, this driver doesn`t contain SLI FIX fir BF4... As fix wiil ready they roll out HF driver.
khanmein
added 2 title games profile for SLI user's so not related to me.
importantly no more TDR is a good thang!
dr_rus
That's a completely new branch so it should fix (and break) a lot of stuff. ManuelG was asking if Dragon Age 2 rendering corruption is fixed with these for example.
kx11
i hope custom res is allowed with this one
dsbig
nevermind...
khanmein
NeoandGeo
Fifka
RzrTrek
caleb59
Can someone explain me what is happening? 355.60 WHQL here but Windows Update shows me today an optional update but why? I'm using Windows 8.1...
http://i.imgur.com/XjGSkWZ.jpg
Darren Hodgson
Just installed these.
I can confirm that they fix the annoying screen tearing issue with Firefox 40.0 under Windows 10 so well done NVIDIA for addressing that so quickly (I only upgraded to version 40 last night).
CalinTM
Never had that issue with firefox 40 on win10. Only with latest nvidia driver. Wit the latest quadro was fixed.
Darren Hodgson
The bug where DX12 is detected as DX11.3 in DXDiag and not working at all in 3DMark's API overhead test is also fixed in this driver as I enabled MFAA globally and DXDiag reports DirectX 12 is installed as it should do.
Two bugs fixes...these drivers seem very promising so far... š
dr_rus
jonaand
what mean TDR problem?