Download GeForce 310.54 Beta Driver

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COD cash cow 2 love, but no borderlands 2 love? Wait ..
Found this: "Borderlands 2: Performance increased by 5.3% at 2560x1600 when using max settings and PhysX High. At 1920x1080 performance increased by 3.3%." Not much of an improvement, especially if you get slow downs, this increase will barely be noticed.
Meh
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Borderlands 2 doesn't use the physx libraries installed by Nvidia, they use ones built into the game. You have to wait for Gearbox to update those if they ever do.
The support from Gearbox has been poor, so called performance patch has never arrived. Pity the game does not use the new PhysX libraries.
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Any ''personal'' opinions or benchies of BF3?
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Windows 7 or 8? 32 or 64 bit os?
7, 64bit
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Well same crappy performance as 310.33 here. Nvidia claims performance improvements but i can only see performance decrease. And just cause 2 stutters with these.
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Hopefully these will install on Windows 8 without causing the dark grey screen (of death) issue I had with v310.33... though I did eventually get them to install after taking precautions to make sure I could recover my system if it happened again. I know NVIDIA were able to duplicate this issue but has the cause actually being identified?
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NEW PHYSX VER: 9.12.1031 This is the recommended driver for the best experience in Call of Duty: Black Ops 2 and Assassin's Creed III, providing up to 26% faster performance in Call of Duty: Black Ops 2 and up to 18% faster performance in Assassin’s Creed III, as well as smooth, shimmer-free graphics with TXAA antialiasing in both games.
i r jelly :finger:
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From other reports now, I think we've got some confirmed games with stuttery performance.. Just cause 2, Borderlands 2, Medal of Honor Warfighter. Anyone try BF3 with these yet?
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So both Assassin's Creed III and COD: Black Op II support TXAA, that oft promoted feature from back when the GTX 680 was released in March 2012 that has only seen the light of daylight in ONE solitary game so far, and one that didn't interest me at all (some MMORPG or other that I forget the name of now...).
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There are several people on Battlelog saying it's stuttery with these drivers. I've not tested yet myself but I may later on.
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These drivers are REALLY sweet with MOH Warfighter. Seeing a vis quality enhancement.... and the colors are not so candy colored now. Performance seems as good or better. I am leaning to the better. These are my findings in the sp campaign.
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I too was getting strange stutters in BL2, think i'll roll back to the quadro's but keep the updated physX.
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These drivers are REALLY sweet with MOH Warfighter. Seeing a vis quality enhancement.... and the colors are not so candy colored now. Performance seems as good or better. I am leaning to the better. These are my findings in the sp campaign.
You are the first one I've seen without issues on MOHW What OS? 64 or 32?
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Improves performance by up to 16% in other top games likes Battlefield 3, The Elder Scrolls V: Skyrim, and StarCraft II.1
I'm liking that. That's why i switched to Nvidia, quality drivers 🙂
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Getting flawless performance so far with these, I def notice the min fps increase with the Battlefield 3 improvement Intel Core i7 3770k Ivy Bridge @ 4.5Ghz Asus Sabertooth Z77 LGA 1155 16GB Corsair Dominator 2-way SLI EVGA GTX 670 oc'd to 680 speeds (Had 690's but waste of money lol) 120GB Mushkin Chronos SSD 60GB Mushkin Chronos SSD Corsair Pro Series Hx1050w 80+ Silver Modular Corsair H100 + AS5 Corsair 800D Windows 7 64Bit All drivers up to date
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AndyB, when will we see SMAA implementation, which is already supperior to FXAA and TXAA? Why waste time and resources to promote a subpar AA method?
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Assassin's creed 3 not even reaching 60 fps on a 680 GTX according to Nvidia benchmarks........hmmm. :3eyes:
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Assassin's creed 3 not even reaching 60 fps on a 680 GTX according to Nvidia benchmarks........hmmm. :3eyes:
That's the DX11 effect... pile on the superfluous effects and enhancements that you'll barely notice over DX9 and suffer a huge performance hit in the process. :P
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What about Need for Speed Most Wanted (2012)?
Definitely needs a SLI profile plus an optimisation patch for the game itself IMO. The excuse that the game is CPU limited is just poor when you consider that I can run Sleeping Dogs completely maxed out at 60 fps at a smoother and higher framerate than NFS: Most Wanted which has the same open world with traffic and cops but minus pedestrians going about their daily lives. That game supports SLI/CFX and very well too so there's no excuse for NFS: Most Wanted not supporting them as well. Criterion's game is just poorly coded IMO, likely because the engine is at heart a console one that has not been optimised properly for the PC despite the fact it uses DirectX 11.