Download AMD Radeon Software Crimson 16.2 driver
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Rambo
Another hotfix. I know, it's only word, but still sounds pretty weird.
Glad to see that AMD released 16.2 for 5000/6000 also. http://support.amd.com/en-us/download/desktop/legacy?product=legacy3&os=Windows+10+-+64
slick3
Is it worthy to hype over? :/
Undying
Thanks. Gonna do some testing when i get home.
dabooga
Im surprised, I woulda thought they were waiting for Hitman & The Division to drop
Bloodred217
DX12 multi-GPU in AotS, eh? :gape: I don't have the time to test myself right now, but if anyone has a chance to do it I'd love to hear how that performs.
Affinity multi-GPU for the SteamVR test too, that's something I'm curious about as well. These drivers look quite interesting.
Goiur
Performance on 3DMark and API calls is the same as before.
sammarbella
zer0_c0ol
megamaan
High idle temp bug. Around 60ºc
Good Job AMD.
the9quad
Seriously crossfire profiles for a benchmark and a game that isn't out, but they can't unlock crossfire for siege after how many months?
WarDocsRevenge
Ashes of the Singularity – Benchmark 2 is out in beta and very easy to get and as for the Division it's good they are planning a head but you guys are never happy about anything
sammarbella
k1net1cs
k1net1cs
First off, sorry for the double post.
Tried the legacy for my laptop and Radeon Settings still has a non-working per-game profile setting.
Ended up just updating the driver via Driver Manager to this set and installing CCC from 15.7.1; profiles work fine again.
And yes, I did use DDU in Safe Mode.
WarDocsRevenge
The division worked great without this driver and im sure it will work great with whatever they have done im always happy with amd because i never have any issues with any driver
Plug2k
Crossfire Profiles available for
The Division
:o bit late the beta is finished LMFAO
Krteq
Angantyr
ObscureangelPT
Ok here the idle bug continues.
I mean the memory clock continues to work as if it is on load at 1200MHZ
Core clock is working well, it gets to idle and load state when needed.
About the Overhead API, DX11 the results stays the same, altough on DX12 it recieved a massive improvement. from 7 851 820 to 8 277 381
JonasBeckman
Comparing the profile file between this and the Vulkan branch driver (16.xx.xx whereas these are 15.xx.xx) shows that it's missing most of those changes ( http://forums.guru3d.com/showpost.php?p=5233625&postcount=61 ) but there's a profile for The Divison (Which will be useful when the full game launches in two weeks or so.) and there's also a profile for Far Cry Primal.
Not too surprising though since this is basically a continuation of 16.1 and 16.1.1 with some further fixes but unfortunately also some new known issues.
EDIT: Oh and yeah the Ashes of Singularity profile was updated but that's part of the release notes already.
(Interestingly the profile for Rise of the Tomb Raider that was in the Vulkan driver was not in these, maybe it needed further tweaking.)