Download: AMD Radeon Software Adrenalin 22.11.1 drivers

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ninja750:

AFAIK default clocks should be read via vbios, not via drivers
What if i tell you that: 1) I have default clock of 2654 (was it 2659 before?) on my 6750 XT. But in games clock go up to 2680 or so. 2) If you set clock to any value beside stock, you will instantly get penalty of about 25-50 mHz So... if i set 2700, i will get around 2650 clock max, if i set 2750, i will get about 2700, if i set 2800, i will get around 2750 clock. This also works in lower direction. If i set 2650 (4 mHz less), i will get 2605 clock (-80 mHz btw) ------------------------ This means, CHECK YOUR ACTUAL FREQUENCY. It can be different as number in Wattman by default, but overall efficiency may be higher than even if you had set some margin of overclock before. 3) Voltages... Bacically voltage slider is curve offset. And it works well. IF YOU DON'T OC CORE FREQUENCY (or if you OC core, but load is so high, that it downclocks to close to stock values). For that, there is simple reason. Every 5 mHz over stock curve - increase voltage with very steep linear increase until it hits limit. And i mean VERY steep! Stock 2654/1200 = 2687/1193 2654/1140 = 2680/1125 (HUGE difference there) 2654/1170 = 2680/1156 On this clock offset is REALLY meaningful and can help cool down card quite well actually\ But as soon as you go to do OC... 2700/1140 = 2658/1093 2725/1140 = 2683/1131 (basically almost stock) 2730/1140 = 2690/1143 2735/1140 = 2695/1156 2740/1140 = 2702/1162 2745/1140 = 2707/1175 2750/1140 = 2712/1187 2755/1140 = 2716/1200 So as soon as i get over 2755 SET clock (actual is 2716, which is just measly 30 mHz difference, voltage spikes from 1125 or 1131 to cap of 1200. This means basically any value that you set over 2755 will have voltage 1200. Curve still works though, if i load something like Furmark, which requires power and not frequency, then GPU downclocks to normal values and uses less voltage as curve says it too (it will be 2680/1125 basically. This allows to win few FPS in Furmark when still overclocking card hard. This also means that all instability from OC comes from clock frequency, and not voltage (if you stabilized voltage once (my limit is 1140, 1130 will crash everywhere possible), you barely will need to readjust it as it can only go up, no matter what frequency you will set.) And this also means, that doing OC and Undervolt on at least my card is useful only in VERY limited number of applications. Basically you are good enough to do just one of them
https://forums.guru3d.com/data/avatars/m/290/290023.jpg
Still no support for DirectStorage 1.1 (GPU Decompression) 🙁
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pegasus1:

Ive not seen this but theres a chance the settings may have changed and you need to readjust.
Believe me I did. I even tried to force better visuals with drivers to overcome the visual degradation. SO i nstalled these new drivers and checked: GTAV - okay here is best progress so far, the degradation is still there, but better than 22.5.X for example. I tried also Crossout. The surface in mid to far distance is blurred. After reverting to 22.4.2 all games are sharp even in long distances. They are playing with mip map LOD. That is why i am scoring over 39K points in Firestrike with new drivers. With 22.4.2 my score is slightly under 38K They said (amd), they will improve FPS and they did. But not with talented coding, but simply by cutting of visual details. I am concered about this. I think I have to stay with 22.4.2 untill I switch again to NV or I dunno. I am sorry for my English. I need to practice more and I am very mad at amd as it takes over 6 months now. P.S. Each instal/reinstall performed with DDU and with registry cleaning tool without any error. Deep in my desperation, even tried AMD uninstal utility. Its not about instalation, its about DRIVERS.
https://forums.guru3d.com/data/avatars/m/216/216235.jpg
Jenda:

Believe me I did. I even tried to force better visuals with drivers to overcome the visual degradation. SO i nstalled these new drivers and checked: GTAV - okay here is best progress so far, the degradation is still there, but better than 22.5.X for example. I tried also Crossout. The surface in mid to far distance is blurred. After reverting to 22.4.2 all games are sharp even in long distances. They are playing with mip map LOD. That is why i am scoring over 39K points in Firestrike with new drivers. With 22.4.2 my score is slightly under 38K They said (amd), they will improve FPS and they did. But not with talented coding, but simply by cutting of visual details. I am concered about this. I think I have to stay with 22.4.2 untill I switch again to NV or I dunno. I am sorry for my English. I need to practice more and I am very mad at amd as it takes over 6 months now. P.S. Each instal/reinstall performed with DDU and with registry cleaning tool without any error. Deep in my desperation, even tried AMD uninstal utility. Its not about instalation, its about DRIVERS.
Can you post a picture of that blur?
https://forums.guru3d.com/data/avatars/m/216/216218.jpg
trickveira:

Still no support for DirectStorage 1.1 (GPU Decompression) 🙁
Wait, is there any game/app with DS1.1 implemented except MS samples?
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MerolaC:

Can you post a picture of that blur?
Well just uninstalled 22.4.2 installed 22.11.1 - checked its facked up and just did clean instal 22.4.2 to verify that I am not crazy. What you think, GTAV the road - lines are sharp on the road, road signs STOP are sharp readable like from 150 meters. With any newer drivers, the STOP sign on the road IS NOT readable until 50 meters or less. You have to look with you camera really close around your character to see sharp textures. The sign STOP is EVEN big white blurred box on the road at distance 100 meters. Its UGLY. And it is in every game after 22.4.2 less or more obvious (per game, per type of the detail you are looking on fc.) I say, new drivers are drawing medium and long distances in WORSE quality than before. And here is also the magic FPS boost with 22.5X and after. I do exact same measuring procedures and never seen this before 22.4.2 Like I am reading guru3d for 10 years or more and with every driver released I give it a try. So be sure, with next release Ill do the same and I will make a screenshot. Maybe theyll fix tgis with next release. I am very sad about that. I definitely like the FPS boost. Its visible, its good. But not with cost of visual degrading. Hell no. That trade of I do not like. I should make screenshot before. Today enough of reinstalling drivers. But I will do screenshots with 22.4.2 right now. As I reverted back again 🙁 and get ready for next drivers released to compare. I am kinda depressed of that. I mean 6700XT serves me well. The GPU is good, but what is amd making with drivers I definitely do not like. Oh and did I mentioned I have 3x LCD each different res. connected? Well that is another story. I Dont rememeber such a problems when i had Titan X installed long before. Than I joined AMD and learned 3rd party SW is needed like DDU, More Power Tools and tons of hours reading forums to get you card doing things right. OMG. I Should bought 3070 instead of this...
https://forums.guru3d.com/data/avatars/m/246/246088.jpg
@Jenda i run a 6900xt and to be honest i havnt noticed any IQ degradation, admittedly im not putting many hours into PC gaming at the moment and i use a 4k 32" screen so maybe that has something to do with it.
https://forums.guru3d.com/data/avatars/m/216/216235.jpg
Jenda:

Well just uninstalled 22.4.2 installed 22.11.1 - checked its facked up and just did clean instal 22.4.2 to verify that I am not crazy. What you think, GTAV the road - lines are sharp on the road, road signs STOP are sharp readable like from 150 meters. With any newer drivers, the STOP sign on the road IS NOT readable until 50 meters or less. You have to look with you camera really close around your character to see sharp textures. The sign STOP is EVEN big white blurred box on the road at distance 100 meters. Its UGLY. And it is in every game after 22.4.2 less or more obvious (per game, per type of the detail you are looking on fc.) I say, new drivers are drawing medium and long distances in WORSE quality than before. And here is also the magic FPS boost with 22.5X and after. I do exact same measuring procedures and never seen this before 22.4.2 Like I am reading guru3d for 10 years or more and with every driver released I give it a try. So be sure, with next release Ill do the same and I will make a screenshot. Maybe theyll fix tgis with next release. I am very sad about that. I definitely like the FPS boost. Its visible, its good. But not with cost of visual degrading. Hell no. That trade of I do not like. I should make screenshot before. Today enough of reinstalling drivers. But I will do screenshots with 22.4.2 right now. As I reverted back again 🙁 and get ready for next drivers released to compare. I am kinda depressed of that. I mean 6700XT serves me well. The GPU is good, but what is amd making with drivers I definitely do not like. Oh and did I mentioned I have 3x LCD each different res. connected? Well that is another story. I Dont rememeber such a problems when i had Titan X installed long before. Than I joined AMD and learned 3rd party SW is needed like DDU, More Power Tools and tons of hours reading forums to get you card doing things right. OMG. I Should bought 3070 instead of this...
I just tested the game with 22.1.11 and it looks the same as It always did for me with previous drivers.
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Can you then, post a image where I was stading with 22.4.2 to compare?
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pegasus1:

@Jenda i run a 6900xt and to be honest i havnt noticed any IQ degradation, admittedly im not putting many hours into PC gaming at the moment and i use a 4k 32" screen so maybe that has something to do with it.
Guys I am gonna show you. Thx for your passion to help me, which gives me strength to reinstall drivers again to show you. Give me at most 30 mins guys.
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trickveira:

Still no support for DirectStorage 1.1 (GPU Decompression) 🙁
did you download the last agile sdk to test it?
https://forums.guru3d.com/data/avatars/m/270/270197.jpg
justdoge:

Highlights Fixed Issues Higher than expected idle VRAM clock using multi-monitor setups on Radeon™ RX 6000 series GPUs.
It is NOT fixed ffs. Single 240Hz 1440p Monitor is at 44mhz and 8 Watt Power Draw
upload_2022-11-16_16-53-28.png
An added 60Hz 1440p Monitor will increase the Mem Clock to 1990 mhz and Power Draw to 33 Watt !
upload_2022-11-16_16-52-25.png
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Thadeus:

It is NOT fixed ffs. Single 240Hz 1440p Monitor is at 44mhz and 8 Watt Power Draw
upload_2022-11-16_16-53-28.png
An added 60Hz 1440p Monitor will increase the Mem Clock to 1990 mhz and Power Draw to 33 Watt !
upload_2022-11-16_16-52-25.png
what memory frequency and power usage do you expect with that setup?
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Jenda:

Guys I am gonna show you. Thx for your passion to help me, which gives me strength to reinstall drivers again to show you. Give me at most 30 mins guys.
So I am back with PROOF You will see pictures of GTAV with drivers versions 22.4.2 (nicest, sharp) and 22.11.1 (perfomance boost indeed but blurry) I positioned THE CAR on the road on the same place for you to compare. I think you can see the difference! PLEASE ZOOM IN AND COMPARE YEALLOW LINES ON THE ROAD. And pretty much where 2 lines becomes 1 - blurred line, in that distance other details are blurred too. 22.4.2 - sharp far far away, nice graphics, lines are TWO until the start of the Intersection.
upload_2022-11-16_16-50-13.jpeg
22.11.1 from 3rd SLOPE (a bit before actually) 2 lanes are 1 fat blurred lane
upload_2022-11-16_16-52-14.jpeg
I have to say it is not blurred only SLOPES, but SIGNS, all TEXTURES are blurry just to close. It is like Dept of Field Effect but NOT round in the centre, but from like half and a bit of your lcd height and up (in the distance). We know that. Textures to far away in games does not need to be 100% sharp. This is normal. But at these levels it is unacceptable. The mip mapping low level of detail starts to close. It is to much visible. I hope I expressed myself clearly. My English is rusty, so I do very apologize to bother you with my text. But please, try it by yourselves. After 22.4.2 there is uglier graphics in games.
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as opengl support: Win10 21H2, Rx 6700 XT 284 extensions, comparing with 22.10.3, the following extensions has been (re)added: GL_NV_texture_barrier GL_NV_float_buffer GL_KHR_shader_subgroup GL_NV_depth_buffer_float GL_ARB_seamless_cube_map Version: 4.6.0 Core Profile Context 22.11.1.221110 (previous was Version: 4.6.0 Core Profile Context 22.10.3.221025) GL_NV_depth_buffer_float is used in some opengl emulator backends such as rpcs3 also some better legacy (1.x) and ogles support.
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22.4.2 - SHARP YELLOW LANES
upload_2022-11-16_17-21-10.jpeg
22.11.1 BLURRED YELLOW LANES AND ALL FROM THAT POINT
upload_2022-11-16_17-21-55.jpeg
https://forums.guru3d.com/data/avatars/m/186/186805.jpg
Jenda:

Than I joined AMD and learned 3rd party SW is needed like DDU, More Power Tools and tons of hours reading forums to get you card doing things right. OMG.
It is no different with Nvidia. You need, Drivers with normal panel, MSI AB or EVGA Precision to over/underclock and create fan profiles, you have geforce experience to give your info to Nvidia, and you need Nspector to get a proper control panel. I am dying to get back onto an AMD card. All you need is AMD drivers and panel. Done. No need for MSI AB, or to give your data away, or to have Nspector. Everything you need is in their software. More Power Tools is 100% not needed. I used to use it a lot and it doesn't really do what it says. It was needed during the 5000 series
Jenda:

So I am back with PROOF You will see pictures of GTAV with drivers versions 22.4.2 (nicest, sharp) and 22.11.1 (perfomance boost indeed but blurry) I positioned THE CAR on the road on the same place for you to compare. I think you can see the difference! PLEASE ZOOM IN AND COMPARE YEALLOW LINES ON THE ROAD. And pretty much where 2 lines becomes 1 - blurred line, in that distance other details are blurred too. 22.4.2 - sharp far far away, nice graphics, lines are TWO until the start of the Intersection.
upload_2022-11-16_16-50-13.jpeg
22.11.1 from 3rd SLOPE (a bit before actually) 2 lanes are 1 fat blurred lane
upload_2022-11-16_16-52-14.jpeg
I have to say it is not blurred only SLOPES, but SIGNS, all TEXTURES are blurry just to close. It is like Dept of Field Effect but NOT round in the centre, but from like half and a bit of your lcd height and up (in the distance). We know that. Textures to far away in games does not need to be 100% sharp. This is normal. But at these levels it is unacceptable. The mip mapping low level of detail starts to close. It is to much visible. I hope I expressed myself clearly. My English is rusty, so I do very apologize to bother you with my text. But please, try it by yourselves. After 22.4.2 there is uglier graphics in games.
Those pictures look totally different, like you changed the graphics settings your self or its a different time of day in the game. GTAV is known to have issues applying graphics settings, make sure they have applied properly and take screenshots at the same place during same time of day in the game.
https://forums.guru3d.com/data/avatars/m/180/180870.jpg
DimkaTsv:

What if i tell you that:
I know all that stuffs, also mine RX6800 works like this, default 2204 and in game frequency is 2204 if i manually set 2200 it ran circa 2150mhz I was only talking about the DEFAULT shown clock when you do not touch anything in the AMD panel, and just watch how many mhz is that default. it changed over the time and over another s.o. and it is weird