COD Modern Warfare Has $600M Opening Weekend

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I played the Beta, and was not impressed. It was the same old COD, with better graphics, and the ability to peak around walls/mount objects. But the maps were trash! So un-ballanced!
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I've been against the COD franchise for many years but I have to say, after playing the beta I really enjoyed it. All I would play in earlier releases was Hardcore Mode (no radar, limited health) instead of needing to unload 2 whole magazines into someone to kill them. With cross platform play it removes the restrictions of not being able to play with your friends simply because they had it on console rather than being a part of the "PC Master Race". To top it off, they include all maps, updates and DLC at no additional cost... which is unheard of in these day and ages. So I am all for it ๐Ÿ˜‰
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ImmortalicBrad:

To top it off, they include all maps, updates and DLC at no additional cost... which is unheard of in these day and ages.
Uhm... BF5? ๐Ÿ˜‰ But yes, I think that's the way to go, good that they adopted it as well.
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People are so exited to see a movie...I miss the old original MW days, but those are in the past. There are indie developers making a better job today at creating compelling games over AAA companies.
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fantaskarsef:

Uhm... BF5? ๐Ÿ˜‰ But yes, I think that's the way to go, good that they adopted it as well.
You are correct sir, but this is not a common practice in the gaming industry. Hopefully they release a lot of content and don't shaft us due to the fact it's "free".
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fantaskarsef:

Users: "ActiBlizz is evil! Loves China, hates #FreeHongKong! Is only out for our money! Evil evil evil!" Actiblizz: "Yay, best revenue ever!" Let's discuss why this both is true and doesn't add up.
Itยดs better not to mix "politics" with games and other stuff otherwise we would need to stop playing more than 90% of games out there... The same with movies, books and other products... Ignorance is a bliss. As for COD, it has become so mainstream that itยดs forced to be successful, the same with other high profile games like GTA.
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Loobyluggs:

Let me say what we are all thinking: one of the reasons the advertising was so successful is because instead of trying to appeal to SJW nonsense, they made a trailer that you could put on in-between cartoons on a saturday morning:
Yep. The IGN snowflake tears over the demo that was shown behind closed doors was a huge win for them. The "soy boi" videos around youtube were all hyping the game as a middle finger to that crowd in the games juro community.
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Not bad for a pack of milk.
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Equinoxe:

Call of Duty 16
There have been 20 CoD games since 2003. There is even an RTS.
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rm082e:

Yep. The IGN snowflake tears over the demo that was shown behind closed doors was a huge win for them. The "soy boi" videos around youtube were all hyping the game as a middle finger to that crowd in the games juro community.
Oh, I was just referring to the advertisments they were pushing to teenagers. The funny thing is this, they will estimate that 96% of the people that bought the game will return it to a store by the following monday. Teenagers buy the game, play it through, get the medals and achievements (bragging rights) and then trade the game in after the weekend. The mantra @ school will be 'yeah, played it, finished it, it's okay, but I've moved on now...check my profile here' and to that, they get out their phone and show them the profile and the proof they have completed the game... So, you typically have entire shelves on Tuesdays with massive discounts for the big CoD titles and have done for about ten years now. I'm just glad that publishers are not forcing devs to put SJW nonsense in the game, because it ticks a box that the females who work in the marketing departments can sell the game for.
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K.S.:

Why anyone is allowed to declare that as earnings so soon has always annoyed me. It's inflating reports beyond true actual but whatever that's capitalism without regulation. Nuts that 96% will be returned... nuts' - I'll be interested to see come 6 months how many became long-term sales/if it's possible to separate the two. (I'd assume so as someone records returns - you just do the math against buys as always) Interesting.. if this is what kids are really into nowadays sounds like a very expensive high-school hobby. For the parents ๐Ÿ™‚
If you trade a game in, the highest value that game has for trading in, is the Monday after the Friday the game launched, this is why it is so fast, and is why CoD has an SP campaign that can be completed in a weekend or less. They (the publisher) then scoop up whatever $ they can from people who buy 2nd hand and play the MP. Regarding the kids, they are always given the choice and if they finish the game in a weekend and want to trade it in, for another game, that is up to them, say the parents. If the kid only has one game to play per year, then this is the one game. If however, the kid doesn't have a lot of $, they can buy 2nd/3rd/4th hand and then pay $ to the publisher in MT/DLC/LB's etc. It's big money - but a lot of these kids will literally 'be good' for a year, just to get these bragging rights, or, they just spend the summer mowing lawns and delivering papers, painting fences and so on.
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ffs... this is the kind of crap why we aren't seeing anything original anymore.
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People still drinking the COD Kool-Aid. This series needed to die a long time ago and it just keeps being stagnant and like others have stated it just hurts FPS games because little to no evolution. Other companies see the sales numbers and just want to jump on the bandwagon and many think that COD sets the bar for what a FPS game should be. I remember the early games being fun, then things went down hill and had one friend who was a giant fanboy of Modern Warfare and was on it all the time.. He kept trying to get me to buy the game and I said no all the time because I didn't fall for the hype. I remember looking at the back of the box and seeing the quote "The Most Intense And Cinematic Experience". That sounded like a movie to me and not a game and at the time I just kept telling him COD = Crap On Disc.
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Moderator
For everyone saying this is the same COD or recycled, I can surely tell you this is no where near the same or recycled from any previous COD game. This is definitely a step in the right direction coming from BO4 IMO(or if we are going to single out IW and TA games, this is not like any MW game in the past). Progression in this game series is great. And others saying these games are bad, while you are completely entitled to your opinion and all, but sales numbers don't lie. People enjoy the game if it keeps selling, and IW and TA games come every other year.
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Wow! Such a positive and forward-thinking thread... Weird how nobody thinks of the possible choice that the game might actually be good and instead just assume that everyone is a moron for buying it and/or enjoying it. Granted, Activision is greedy and all but they knew how to capitalize from what people actually wanted for a while which was a modern shooter and actually did a decent game and that is just good business for them.
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cyberfredxxx:

honestly , I dont play often CoD but this one is very very good. I play since 4 days now and I don't regret my purchase.
Friend did ask me if I am getting this one. I said "no" even while I know this one is quite better than those before. I drew the line for CoD games long time ago.
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Loobyluggs:

Let me say what we are all thinking: one of the reasons the advertising was so successful is because instead of trying to appeal to SJW nonsense, they made a trailer that you could put on in-between cartoons on a saturday morning: https://www.ispot.tv/ad/oJlm/call-of-duty-modern-warfare-seismic-shift-song-by-metallica It was pure, simple 'old-fashioned' mass appeal for the demographic they all wanted and knew would spread the word very quickly=> teenage boys. The 'good old days' of military shooters for teenage boys kinda peaked with BF4's advertising: https://www.ispot.tv/ad/7olH/battlefield-4-survival And the shift began immediately afterwards to the detriment of sales and focus for companies - and this game "COD Modern Warfare" is absolutely great, as it proves beyond all else that matters to all companies (money) that having an SJW slant to your advertising does not ****ing work! Or, in very simple terms that no one in marketing (84% female industry) can ever ever ever ever ever ever ever ever argue against is this: If you want to make $600m in your opening weekend, you put an advert together aimed at teenage boys and teenage boys alone. The money is there is they want it, and now, no more discussions about SJW need to be had ever again. That's it peeps. That is all. Never again will we have to sit through SJW crap and re-writing of history in video games to further an agenda that does not pay the bills. The wallets have spoken, and we can all rejoice! Normal service will now resume, as the SJW's have left the building...forever...
Again, just a crazy, ranting post. Your posts are always like, unhinged; I imagine froth at the corners of your mouth while you furiously typed this. I fundamentally disagree with your characterization. I own every Battlefield except Battlefield V. I have 0 issue with the SJW stuff on principle; Battlefield V just wasn't that fucking good. My friends have the exact same feeling. I played the 10h trial, It was a retread of stuff we've already seen in a game that's largely stagnated within its formula AND is recycling time periods which we've already spent the better part of half the BF games inside. You can delude yourself that this is because of all those dirty SJWs and how making a female model detracted from development but, again, the game just isn't anything special and definitely shouldn't have followed up the WWI game that most people tired of quickly. It's trivially easy to know that's why it didn't sell well. At the end of the day, if you think that a female model in a game destroyed sales you're literally an insane person. Because that's the only "SJW" change BF had in it.
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Reardan:

Again, just a crazy, ranting post. Your posts are always like, unhinged; I imagine froth at the corners of your mouth while you furiously typed this. I fundamentally disagree with your characterization. I own every Battlefield except Battlefield V. I have 0 issue with the SJW stuff on principle; Battlefield V just wasn't that fucking good. My friends have the exact same feeling. I played the 10h trial, It was a retread of stuff we've already seen in a game that's largely stagnated within its formula AND is recycling time periods which we've already spent the better part of half the BF games inside. You can delude yourself that this is because of all those dirty SJWs and how making a female model detracted from development but, again, the game just isn't anything special and definitely shouldn't have followed up the WWI game that most people tired of quickly. It's trivially easy to know that's why it didn't sell well. At the end of the day, if you think that a female model in a game destroyed sales you're literally an insane person. Because that's the only "SJW" change BF had in it.
Just talking 'bout the advertising. That's all. ninja edit: I fundamentally disagree with your characterisation of me. Yet another flawed attempt to distort and detract from my overidding point, that was put forth with examples from the advertising industry. If you know how the marketing industry works (an industry I have worked in for 25+ years, and now own a software development studio related/connected to it) you understand how decisions are made...furthermore, it is an industry controlled by women, as they represent 84% of the marketing workforce. Buzz words and 'spreadsheet management' are everwhere as everyone is trying to do their job, which is, to find every-single-angle-they-can to push push push a product or service. And, they are really good at their job! If SJW concepts are popular, you can put money on a marketeer to use it, because it is popular! Not that they agree with it. Not that they endorse it. Not that they want to ruin video games. Because it is their job! Srsly, five minutes in a meeting room with me, would alieviate and destroy any preconceptions you may or may not have about me. I'm a super-reasonable person who has always defended their staff through thick and thin sir. Move on, nothing to see here but an insightful analysis of the facts, complete with examples. I appreciate the comment and criticism, but you're way way way off target sir.
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fantaskarsef:

Users: "ActiBlizz is evil! Loves China, hates #FreeHongKong! Is only out for our money! Evil evil evil!" Actiblizz: "Yay, best revenue ever!" Let's discuss why this both is true and doesn't add up.
Because morons like myself let themselfs get peer pressured into buying this crappy game.
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vbetts:

And others saying these games are bad, while you are completely entitled to your opinion and all, but sales numbers don't lie. People enjoy the game if it keeps selling, and IW and TA games come every other year.
Although I don't think most of the COD games are bad (well, World at War was crappy but that wasn't made by IW), popular!=good. A lot of people have really blind loyalty, for better and worse. Whether that be a franchise, a brand, a political party, or a methodology, people have a tendency to gravitate toward whatever they're familiar with or whatever echos their preferences. That's not necessarily a bad thing, but it doesn't leave much room for improvement or progress either, and it also promotes unhealthy biases. Despite the fact that Pepsi tends to be more favorable in blind taste tests, most people (often vehemently) insist Coke is better. Even back when Coke rebranded themselves with a different (and ostensibly better) recipe, people retaliated, hard. I find that unhealthy, and not because of all the grams of sugar. IW knows what they're doing. They know what their fanbase wants and how to deliver what they want, and that's why COD is a consistent success. So, what is that? https://media.giphy.com/media/C6JQPEUsZUyVq/giphy.gif But unlike other companies that take the same approach (like Disney or EA), IW knows what to keep the same and what to make different. They change just enough for COD to feel refreshing [to their fans] but not so different to be off-putting. They make it similar enough so it feels nostalgic and familiar, but not so similar that it feels like they're just trying to bury the past and make an easy money-grab. Much like Coke, it's better they don't strive to make the best product, because that's not what their fans want.