Call of Duty: WW2: PC graphics analysis benchmark review
Click here to post a comment for Call of Duty: WW2: PC graphics analysis benchmark review on our message forum
Silva
Great review HH.
I think games should start to bundle the better textures as a separate free download, size is getting out of hand and not everyone has fast unlimited internet.
Also, it's time for a series like this to jump the DX12 train.
On AMD side I hope that's fixable with a driver update, those performance numbers are a bit strange.
Waiting on CPU scaling!
JonasBeckman
The IW engine and all it's variations (Treyarch has one for their games, think it's named a different thing entirely now since Black Ops 3) tend to under-perform on AMD hardware, not sure why but that's just how it is.
EDIT: Also if this is like Infinite Warfare and Black Ops 3 then Sun Shadow caching really hits VRAM usage so if textures look a bit like oh I don't know, absolute arse maybe. Well disabling that tends to resolve it. 🙂
It does improve stuttering and such though, same with the shader cache option though that one can take a long time to load depending on how things are set up, AMD improved their own shader cache a while back for just Infinite Warfare because the cached shaders exceeded the old max limit of the generated cache file. 😀
EDIT: And I see there's a mix of settings this time, guessing that evens out things a bit for certain GPU models and gives a more comparable overall benchmark score without completely tanking some of the cards.
(But still mostly maxed out.)
EDIT: Interesting to see the Fury pull almost 80 FPS in the 2560x1440 test, wonder if that's the shadow quality option being on high rather than extra, well something to play around with I guess.
EDIT: Ah but that VRAM score clears it up a bit, no wonder the game steadily performs worse if VRAM climbs above 5 or even 6 GB usage over time.
(EDIT: But it could be cached plus the shader and shadow options, something else to tinker with whenever I have time for that.)
vbetts
Moderator
JonasBeckman
Filmic SMAA in particular introduces some very noticeable smoothing but other post-process effects and such also causes some blurriness, clean that up with downsampling if you have the GPU power for it and the game looks pretty good for it's single player mode, MP probably sacrifices some detail for fluidity though zombies might be a bit more detailed even if it probably won't match the SP campaign. 🙂
CrazY_Milojko
Hilbert thank you for this game review/benchmark. Also thank you for getting back Radeon 390X on benchmark charts again! 🙂
Hilbert Hagedoorn
Administrator
CrazY_Milojko
artk2219
Thank you for the review! It seems like this game is pretty poorly threaded though, nothing really scales past 4 threads from the looks of it, I wonder how AMD's FX chips would do in this game.
H83
signex
Not bad! the game actually looks amazing and runs beautifully.
I'm only running shadows at high for MP so my FPS stays as high as possible. 🙂
Caesar
Trailers and gameplays shows quite awesome....but the engine is a bit consuming lot of resources... BTW... any news on NVIDIA upcoming GPUs and GDDR6
and Hilbert.....thanks again for daily updates on guru3d....
Guru01
I must say this game is the second I've seen this year that has GREAT optimization. At 1080p you can run this game even with a 1050 Ti, what a deal.
Jawnys
it would be nice to see some 7700k results in those game benchmarks reviews, at stock and 5ghz
Order_66
xIcarus
Noisiv
xIcarus
Redemption80
Have i missed some Vulkan games as so far not a single game i've played has made any impact, and it's just been hype.
DX12 has definitely been underwhelming, but Vulkan has been worse.
Not that i think this game would benefit much from api switch, as it is already nicely optimised based on this review. I could see why a developer would pick Vulkan though, targeting a larger market is always something that would keep the shareholders happy, but i can see why they would pick DX12 as Vulkan is always going to be more work than DX12, and that could be an issue if the publishers don't give the extra resources.
As an owner of older hardware, it's nice to see 3 games recently that i can do 1080/60 at, or even 4k/30 if i chose that.
yasamoka
Redemption80