Batman: Arkham Knight PC Has 12GB of RAM recommendation
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Robbo9999
This game uses more system RAM than any other game I've ever played, on my 16GB system RAM usage sits at 60% - Batman Arkham Knight uses just over 6GB of RAM just by itself. This is only on a 900p screen, but with High Textures enabled (Shadows Low, No AA, Paper & Fog Off, NVidia Light Shafts & Rain On).
Post patch performance is the same as after the last interim patch - a bit disappointed by that fact! Game does run smooth on my system without hitching, but could do with just say 5 extra fps when dive bombing in the city or when fighting thugs in the streets of the city in some areas (for a min fps of say 32fps - that would be on my wish list!).
Batboy
RzrTrek
I call bull**** on those specs, it's the same freaking mess as it was prior to being removed from the Steam store.
fantaskarsef
12GB? Check.
dsbig
seems some people on other forums are not reading everything.
they are assuming the 12gb memory requirement for all operating system.
I can understand windows 10 needing 12gb of memory.
the os loves to eat memory...
and has nothing to do with unreal.
its the memory management in windows 10 that making it high.
it forces the game to use more memory.
but hey it just like windows vista days.
game requirement was different when comparing windows xp and vista.
Extraordinary
Lucky, I 'just' meet requirements lol π
Batboy
Should I buy this game on Steam? It is offered cheap, without that famous Pass. With the Pass, around the double. I cannot understand for what I need that Pass yet.
kevnb
I dont think it will run any different with more ram than even 4 gb assuming you have enough vram.
edit: Somebody did a test this summer, going from 4 to 8 helped a bit I guess.
http://www.techspot.com/article/1043-8gb-vs-16gb-ram/page3.html
and this is with 65 chrome tabs open! and the 4gb is single channel
KissSh0t
I laughed.
Unoptimized is as Unoptimized does.
lol.... Not even a megabyte to spare!!
Extraordinary
http://www.downloadmoreram.com
Good job I found this site
theoneofgod
stereoman
Fact is the way it looks now I might as well upgrade to 16GB, ports aren't getting any better in fact I'd say they're only getting worse, I use my system for music production and game development as well so a bit more memory should help in those situations too and I can always throw my Ballistix Tracers up on ebay to recoup some of the cost, so looks like upgrade time again π
Extraordinary
Bleib
And this is the part where I go "told you so". A console running on 8GB on lower settings, it's not at all strange that you'd need more for PC.
Cyberdyne
kevnb
Bansaku
Never understood what the initial issue were. With the original release with one of my HD7950 3GB the game ran at a (somewhat) smooth 60fps maxed settings. With CFX enabled I get a rocksteady 60fps with 60% GPU utilization each GPU.
Monchis
http://gfycat.com/CleverDearestArabianhorse
Pfff, you are not playing this the way itΒ΄s meant to be played. i5 4.4ghz/gtx680:
bigfutus
So much for fixing.
http://steamcommunity.com/app/208650/discussions/0/490124466466860269/
ManofGod
I have 32GB of ram, so what. About time they start actually using what it available. I had 16GB of ram 4 years ago and it is time to get with the times.
Also, seems to play good a 4k on my R9 290 and I7 6700k. However, it using all the VRam and lots of desktop ram as well. To be honest, at 4k resolutions, all the ram it can use is a good thing because I load my games of a hard drive and things do not show up quickly because of that.