Batman: Arkham Knight PC Has 12GB of RAM recommendation
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Voxvalve
How can they mess up this badly?
They should try programming embedded controllers just to learn memory management.
Endymion
Unreal Engine 3 game demands a 12 gb.
What a crazy world.
SSJBillClinton
Performance is still subpar. :/
evilos
performance is the same, but now i have almost zero stutter, ofc, with NORMAL textures, with HIGH crazy stutter, this game dosent look that impresive, on my end, Batman AK is consuming 10GB of RAM, 12GB pagefile, and whole 3,5GB VRAM(GTX970) sometimes hitting that another 0,5GB pool, crazy stuff 🙂 compared to games like GTA V or Witcher3 🙂 Batman AK is example how not to make pc port
Kaarme
DDR3 has been so cheap for years that there's no particular reason not to have 16GB. DDR4 is reasonably priced as well already unless you want the best. But the best always carries a premium price, surprise surprise. The only problem I see are people who are planning to relatively soon build a new PC with DDR4, and thus wouldn't want to anymore get more DDR3 for their current machine.
Turanis
Oops! They did it again.
This game is broken as ACU.
kosh_neranek
Please people,no matter how much you like batman please don't support these losers and don't buy this poorest console port in years. This is not a fault of Dev's but the studio's philosophy and we need to make sure that we show them the middle finger as well as we can. We r PC gamers and unless we start boycotting $hitty console ports we will never be getting what we really deserve
Undying
Broken or not 8GB system ram gaming rigs are thing of the past. I know plenty of users still use 8GB but upgrade is in order. If not for AK, maybe for some other game in the future.
Keesberenburg
Wen i'm testing my ram use is not more than 6,7gb pagefile 11 gb also in battlefield 4 so mutch pagefile use.
Turanis
schmidtbag
mattm4
Sheesh 12GB min? From the looks of it, I'm not going to even bother with this game.
Hell, when BF4 came out, I had 8GB of ram with pagefile disabled, and the game ran flawless, on high, with a few options on very high, on my old GTX 570.
Although I think I would be fine to run this game now with current specs, but it just sounds like the engine is garbage for PC.
DeskStar
I'd really like to see what this will use up on the DeskStar....
Anyone with a B:AK serial laying around...??
Paging files unless on your SSD (hopefully raided) should a thing of the past. RAM is cheap enough that a minimum of 16gb for a gaming system should be standard. I think devs should be pushing for more RAM usage and or requirements. I would love to see a game capable of using 15-20gb of RAM, so as to completely negate any direct reading from any storage medium at all.
Even my raided SSD's are a bottleneck considering actual data throughput when compared to the 55+Gb/s my system RAM is capable of.
DeskStar
mattm4
nexxusting
DeskStar
Cyberdyne
It seems people here don't understand the issue with a 12GB RAM requirement.
Do most gaming PC's have 16GB+? Sure. But 12GB is a clear sign that the game has some serious issues.
It's not that 12GB is bad, it's that we know it's not necessary for this game to use that much.
DeskStar
tsunami231