Assassin's Creed Unity not running well on AMD hardware

Published by

Click here to post a comment for Assassin's Creed Unity not running well on AMD hardware on our message forum
https://forums.guru3d.com/data/avatars/m/239/239860.jpg
Watch out EA, Ubi is coming to claim the title of worst company of the year. Seriously, ubisoft is realy messing things up bad. Ppl won't accept this crap any longer.
https://forums.guru3d.com/data/avatars/m/56/56686.jpg
I find that excuse SUPER HILARIOUS, Last I check the game was made for CONSOLES first and consoles that are AMD, yet the PC version which is INTEL/NVIDIA too suffer from all the same problems. Query, Does Ubisoft think people are stupid? Do there PR people really believe the stories they give us? Basically they saying AMD HW is the reason why the game suffers. So are they say the AMD HW in the consoles was bad idea? and in turn makes ALL platforms suffer? even when PC version dont strictly use AMD HW and suffer from same issues. or do they even know? I miss the days when QA of games was actually worth damn, these days stuff isnt fixed to after a release and that is if they even bother to fix things.
https://forums.guru3d.com/data/avatars/m/209/209146.jpg
I'm not really seeing this part in the Ubisoft forum topic.
Ubisoft’s Assassins Creed Unity has had a buggy launch to say the least, what with all the texture popping, low frame rates and entity glitching problems.A Ubisoft Public Relations Manager has recently pinned the blame solely on AMD GPU and CPU configurations. The actual reason, however, lies inside the gritty details of bad optimization and porting.
http://forums.ubi.com/showthread.php/946541-AMD-Graphics-Cards-Compatibility-with-Assassin-s-Creed-Unity
We are aware that the graphics performance of Assassin’s Creed Unity on PC may be adversely affected by certain AMD CPU and GPU configurations. This should not affect the vast majority of PC players, but rest assured that AMD and Ubisoft are continuing to work together closely to resolve the issue, and will provide more information as soon as it is available.
data/avatar/default/avatar36.webp
Ppl won't accept this crap any longer.
They will. Look at how well EA sells games while apparently being so hated.
https://forums.guru3d.com/data/avatars/m/56/56686.jpg
I would think AMD PR would have field day with UBISOFT for blaming their HW for UBISOFT failures.
https://forums.guru3d.com/data/avatars/m/230/230424.jpg
No. Ubifoot are the only ones to blame here. The last game that i personally consider to be of quality in both gameplay and gfx with proper performance from what is actually being displayed on screen..would have to be Splinter Cell Chaos Theory. Seriously, the ps360 launched and Ubi just went full retard.
https://forums.guru3d.com/data/avatars/m/242/242471.jpg
I thought Dx11 is limited to ~ 16-18k calls, not 10k.. Well if game is sending 50k calls then yeah sux.. I would blame MS too -_- OpenGL4 has ~26k calls, dx12 apparently like mantle up to 60-90k calls..
data/avatar/default/avatar12.webp
Seeing that the game is running bad on consoles too all blame must be on Ubisoft.
I thought Dx11 is limited to ~ 16-18k calls, not 10k.. Well if game is sending 50k calls then yeah sux.. I would blame MS too -_- OpenGL4 has ~26k calls, dx12 apparently like mantle up to 60-90k calls..
This gives some insight into the DX11 CPU overhead http://www.bit-tech.net/hardware/graphics/2011/03/16/farewell-to-directx/2
https://forums.guru3d.com/data/avatars/m/224/224796.jpg
This is what happens when a series jumps the shark and becomes a yearly cash grab.
https://forums.guru3d.com/data/avatars/m/230/230424.jpg
This is what happens when a series jumps the shark and becomes a yearly cash grab.
And gamers are just as much to blame as they kept buying and re-ordering. Dont know why they think they now have the right to complain either.
data/avatar/default/avatar24.webp
pretty please, where is Ubi blaming AMD; my BS-attention span being kinda short
https://forums.guru3d.com/data/avatars/m/56/56686.jpg
And gamers are just as much to blame as they kept buying and re-ordering. Dont know why they think they now have the right to complain either.
I have not bought a AC games since AC II it got boring to me, hell i never even bother to finish AC II , either way this excuse from ubisoft is almost as bad as the crap EA pulls.
https://forums.guru3d.com/data/avatars/m/196/196284.jpg
If the game is trying to issue 50K+ drawcalls, then the issue is solely the fault of Ubisoft. Ubisoft knows the limitations of DirectX.
I thought it was a TWIMTBP game. :P
If they're intentionally trying to issue more drawcalls than DirectX can handle, it doesn't really matter. NVidia's hardware won't do any better than AMD's if Ubisoft is really trying to issue 50K drawcalls. They both have the same drawcall limit....
data/avatar/default/avatar21.webp
Yeah Ubifail blame the hardware manufacturer when you can't code a game to properly utilize the hardware real professional of you.
https://forums.guru3d.com/data/avatars/m/56/56686.jpg
I wonder if this problem is due to hardware configurations /s http://youtu.be/hhl5yjMY0Ws
It amd fault of coarse, ubisoft know how to program there games..... End of sarcasm if you missed it
https://forums.guru3d.com/data/avatars/m/239/239932.jpg
pretty please, where is Ubi blaming AMD; my BS-attention span being kinda short
This,
We are aware that the graphics performance of Assassin’s Creed Unity on PC may be adversely affected by certain AMD CPU and GPU configurations. This should not affect the vast majority of PC players, but rest assured that AMD and Ubisoft are continuing to work together closely to resolve the issue, and will provide more information as soon as it is available.
Passing the blame won't help, Ubi. They must be contemptuous of their audience to release something like this on all platforms. It remains to be seen whether they will be as dedicated to fixing this rubbish as DICE was.
https://forums.guru3d.com/data/avatars/m/243/243536.jpg
ubiport lol, not.
https://forums.guru3d.com/data/avatars/m/228/228574.jpg
So it's AMD hardware causing ****ty performance on nvidia cards? Makes sense Ubisoft.
data/avatar/default/avatar13.webp
This, ...
That honestly doesn't read to me as "it's all AMD's fault". I think this headline twists things unfairly.