American senator proposes bill against loot boxes in games
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fantaskarsef
Embra
Best way to handle this is on the consumer side. With our wallets.
gx-x
Sooo...are they going to ban other forms of gambling too? Or , are those ok because state takes money from it?
SHS
gx-x
Lottery? Scratch cards? Everything in casinos? They have one common thing: taxation. Unlike loot boxes. It's tax free gambling. That cannot be left in that form. They need to either pay the gambling taxes (whatever those are called, I am not from US), or remove them in their current form, because every other form of gambling has a "gambling" tax attached to it. Of course, we are talking about services that customer pays for and someone profits from it. The gambling is regulated, payed loot boxes are not (yet).
airbud7
SHS
D3M1G0D
gx-x
TieSKey
jaggerwild
Our Gov has so many more important things to focus on, like the China embargoes
asturur
Look to be honest i would be OK with loot boxes as long as those are no more products of the videogame industry but become some sort of highly interactive slot machines. At that point if developers are fine to label them as that they can move forward. You cannot really forbid things nowadays, but just say does are not videogames. Also maybe put a tax on who wants to review/sell those and ask a percentage on the gains as the state does with any betting related activity.
In some countries you should be registered to be able to play such games to betting registry, profiling you as an high risk for loans and such things.
schmidtbag
Although such a bill I think would improve the gaming industry, I'm not exactly fond of the idea that this is a government-controlled thing. I think an age limit or added tax on loot boxes would be fine, though.
Considering you're paying with real money, I agree that this is the real issue.
I assume you mean current? Because there was that whole prohibition era in the US. That being said, last time there were alcohol restrictions at the federal level, it didn't pan out so well. Some states today still have some pretty damn strict alcohol laws, like Utah for example. Many state-specific alcohol laws are relatively recent.
That's a good point, but the key is to boycott publishers who are very obviously catering to shareholders. The ones who don't do this don't seem to pull this stupid loot box crap.
There were people who paid a monthly fee for WoW. I'm actually a little surprised that model hasn't become more widespread, though I'm glad it hasn't.
scaredchimp
Some people are also missing the point with some of this, and anyone whom does not have children wont understand.
It's not so much the spending (yes parents control) which is a too simplistic look at it.
Children more so than adults (conditioned over time) suffer from FOMO, the gaming industry know this more than anyone else.
I have seen it first hand with my son's school mates, its not the spending that's the problem its more so the increased bullying about not having the latest battlepass or emote or skin.
whilst this can be said for other industries such as phones or brand names clothes, its not nearly as big and unregulated as the gaming industry.
But at the same time they could maybe not ban outright, limit some how items that have to be 18+ like lottery and such.
this could as well could also mean a lot of games will be either adult content (apparently adults are meant to be smarter) and then child content, and then we'll see how the gaming industry reacts as it will show that more child friendly games come out and shows the FOMO predatory practices as the industry.
also one thing as well, if anyone states children should not be playing games - what age were you when you started gaming and what age rated games did you play, if young do you admit your parents did just as a bad job as those your blaming for loot box spending.
chispy
I have good vibes about this , hopefully the law will pass and shall set an example for future laws against loot boxes / gambling on games / vapor ware / Digital Ponzi Scheme games
waltc3
I'd like to see microtransactions clubbed to death, frankly. Putting this crap into games, even it it's just virtual in-game money, is just conditioning for using real $ transactions in games. Hope it dies an agonizing, prolonged death. Nothing has as much potential to ruin computer gaming, imo.
schmidtbag
Cave Waverider
A good step. Purchasing something where you don't know what you get is basically gambling. I'm all for gambling laws (or equivalent) to apply for such things. Once more countries make laws to prohibit such crap, we'll start to see less and less such deplorable mechanics in games and publishers will have to release better games to make money once more. The better the game, the better it sells. No need for "microtransactions".
Serotonin
People make the choice to pay ridiculous amounts for this stuff. Don't buy a game that forces these transactions and developers will stop pimping them out. I have no problem with loot boxes because I don't buy shit that incorporates them, or, incorporates them with a pay wall. Destiny 2 and Division 2 are examples of what I play that does a fine job of avoiding micro transactions. I still don't get people that pay $5 bucks for a virtual shirt, for a virtual character. But that's where we are in society.
Government has bigger things to fix. Video games don't need this attention.
RzrTrek
Gambling has no place in games or for players below the age of 18 and it was bound to happen as the ESRB won't do anything as long as they get money from the big corporations.