AMD Vega To get 20K Units Released at launch and new Zen+ chatter
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Romulus_ut3
The same happened during the launch of Fury X, IIRC. It's not surprising. Given the anticipation and the hype surrounding this launch, I expect all Vega units to be sold out/booked within 6 hours from launch/pre-order. Guess reviewers may need to share review samples like they did during Fury X launch.
icedman
looks like ill have to start saving for the refresh hopefully the memory prices will have come down by then and compatibility will be better.
As for vega i expect the launch to be a lot like the fury x was.
Ryu5uzaku
Kaarme
I don't understand why the HBM2 would be such a bottleneck. It's not new technology anymore, per se, it's just development from the original HBM. Didn't they learn anything from the first one?
If this is indeed true, it's far too easy to say that Nvidia made once again a much more sensible decision by using GDDR5X, which apparently has no supply problems despite being nothing but a further development from GDDR5, just like HBM->HBM2.
TDurden
Can anyone explain why AMD insists on HBM? Is say GDDR5X 512bit not enough? Fury did not seem to benefiy from HBM much?
Chillin
Turanis
Solfaur
I hope this is not true, because if it is, then 20K is basically nothing...
MorganX
Undying
You guys remember this? And thats after the first branch that sold out quckly. 20k seems very low.
"AMD shipping 100K more Polaris 10 GPUs to board partners"
http://techreport.com/news/30482/report-amd-shipping-100k-more-polaris-10-gpus-to-board-partners
Denial
vbetts
Moderator
This is cool and all, but I just want an am4 apu.
rm082e
Denial
Well AMD does innovate, I just don't consider HBM2 "innovative" at this point. For starters Nvidia has been shipping cards with it for 6 months. Putting it on consumer cards isn't innovative, it's arguably just a bad decision but one AMD doesn't seem to have a choice in.
None of the other innovative things on Vega would limit supply. So I'm not sure what the point of his first sentence is.
The idea that Nvidia is stifling innovation is just insane. Their innovation might be self-serving but it pushes the entire industry forward. Freesync is awesome, but AMD had no plan for it until GSync came. AMD's open software library is a response to Gameworks. Their shadowplay equivalent (I forget the name) is a response to shadowplay. The Vega cache controller is nice and might be faster but Pascal already supports unified memory through CUDA. Nvidia already has packed math. They already have tiled rasterization.
Then you have all the stuff they push with virtualization, AI, Deep Learning, Ray Tracing, etc. Granted AMD has efforts in all this too - but Nvidia is still developing stuff there and pushing the ball forward.
Idk which company has more "impact" in terms of innovation, but saying that Nvidia stifles it is ridiculous.
Kaarme
Ryu5uzaku
TieSKey
Valken
In low shader, but high geometry loads, more ROPs are better to push raw pixels to the screen, especially at 1080 or 1440p. If we compare just Fury X vs 980 Ti, you can see those trends - shader heavy games, Fury takes lead, otherwise, 980 Ti kills it in pure pixel pushing.
At 4K, if you lower shader performance or features, ROPs will help at lot with high frequency.
I have yet to see a lower ROP card beat out higher ROP (of the same performance segment) at the same resolution unless it shader (compute) heavy.
holler
AMD is betting on the long term. HBM is the future because of packaging and power savings. the ability to have shareable memory on die is huge. imagine 4+ GPUs on one card. with vulkan and directX12 handling mgpu much better AMD could have an advantage down the road. that is how they're innovating. the current nvidia iteration (1080) isn't much different then Fermi (GTX 480) if you think about it.
MorganX