AMD is developing Smart Access Storage to enable speedier game loading.
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Undying
So transporting game objects from storage to the gpu means we'll have alot higher vram req. in the future.
FlyBy
I don't think so, it should not require more VRAM, it's just a smarter/shorter process of getting the same data from your SSD into VRAM, bypassing the CPU. It is still the same data, just a shorter path to destination to my understanding. But hey, more VRAM never hurts.
Horus-Anhur
Direct Storage does not bypass the CPU. And it does not sent data directly to the GPU.
It still passes information through the CPU, memory and PCIe bus.
This means it still requires bandwidth from these.
DirectStorage speculations & myths
Alessio1989
Astyanax
https://docs.microsoft.com/en-us/windows-hardware/drivers/ifs/images/bypass-io-path.jpg
PrMinisterGR
Kaarme
I just hope they'll get it working on PC by the time Elder Scrolls VI makes it debut.
Catspaw
Denial
scoter man1
ttnuagmada
This makes me wonder if anyone has compared game loading times on PCIE 3 vs PCIE 4.
Picolete
Could this also help in video editing programs that use the video card?
Crazy Serb
I think we got next gen CoD requirements. 2TB PCIe 5 drive...
cucaulay malkin
WhiteLightning
Moderator
Nice feature, but like usual the game needs to support such feature. So lets wait and see if this will get adopted.