AMD FreeSync LCD displays to be available in 2015

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really nice IQ compared to the monitor on the right without the tech running. Sry, trollin'.
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While they say there is less interest for the industry towards 4K UHD, I think FreeSync and G-Sync are excellent technologies for 4K UHD monitors, because it allows smooth gaming even below 60fps. This allows even single high-end GPU's to display 4K UHD without reduction in graphics quality or resolution. The benefit for this tech for >60Hz screens seems less revolutionary to me, but that might be my dislike for trading image quality (color accuracy, contrast, viewing angles) for higher framerate.
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That is true, but as a gamer who these features are aimed at. We tend to play from location in front of the which nixes the "color accuracy, contrast, viewing angles" problems. That all seems so overblown to me considering who these products/features are for. A gamers monitor is about response time and refresh then color reproduction. Ghosting is the worst, but I use my tv for movies and shows not my computer monitor. Plus the new tn panels are not as bad as some are acting. Just remember these features are for gamers who sit in one location and typically do not move so most(if not all) of those negatives do not come to light when a gaming monitor is being used by a gamer.
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FreeSync or AMD's implementation of Adaptive Sync is not "just for gamers", it also benefits watching movies without judder or stutter and it even has an energy saving benefit. The viewing angles aren't just for people not in front of the monitor. Almost all TN panels have different color and brightness going from top to middle to bottom because of the very low real viewing angles. Even when you are sitting right in front of it at a normal distance. You say color accuracy and contrast are "overblown", exactly the opposite. With IPS and VA panels, you don't need to have color information clipping to get a decent color out of the screen. And you also don't have to live with very incorrect colors either. In contrast to how TN-monitors aren't as bad as people make them out to be, so are IPS monitors. While they can't offer 120Hz of real refresh rate, they can still do a real 60Hz refresh rate. But I have yet to so any good TN panel that does not look washed out or has terrible viewing angles, even when sitting right in front of it.
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FreeSync or AMD's implementation of Adaptive Sync is not "just for gamers", it also benefits watching movies without judder or stutter and it even has an energy saving benefit. The viewing angles aren't just for people not in front of the monitor. Almost all TN panels have different color and brightness going from top to middle to bottom because of the very low real viewing angles. Even when you are sitting right in front of it at a normal distance. You say color accuracy and contrast are "overblown", exactly the opposite. With IPS and VA panels, you don't need to have color information clipping to get a decent color out of the screen. And you also don't have to live with very incorrect colors either. In contrast to how TN-monitors aren't as bad as people make them out to be, so are IPS monitors. While they can't offer 120Hz of real refresh rate, they can still do a real 60Hz refresh rate. But I have yet to so any good TN panel that does not look washed out or has terrible viewing angles, even when sitting right in front of it.
So what your saying is you don't understand things that are marketed to gamers. Its is a free market and nobody is forcing you to buy it. But what you are saying as criticism wise doesn't effect most gamers because the tradeoffs in performance are what they want.
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I think alot of people are too picky with monitors i have a samsung 27in tn monitor with 1ms cant remember the model # and it is epic i dont see alot of the problems others cry about im usually sitting directly in feont of it anyways
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really nice IQ compared to the monitor on the right without the tech running. Sry, trollin'.
ghahahahah epic. On a more serious note, I can't wait for this to become a real thing. And I hope monitor vendors won't charge an arm and a leg for freesync monitors. That's what's happening to gsync and it's horse **** nvidia bastards.
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So you need an AMD GPU to use it! Great, another technology that alienates you from other vendors, even better when you buy a G-SYNC monitor then decide later to get an AMD card, just brilliant!
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The screens are early 2015, but the patch will be around the middle/end! 😀
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So you need an AMD GPU to use it! Great, another technology that alienates you from other vendors, even better when you buy a G-SYNC monitor then decide later to get an AMD card, just brilliant!
How else did you expect AMD would come out after Nvidia introduced their own G-SYNC technology?
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How else did you expect AMD would come out after Nvidia introduced their own G-SYNC technology?
I'll just wait until it's standardised on all monitors/gpus and I'm not forced into green or red, I can then buy any monitor and any GPU and it will just work! Oh wait, I live in the real world where the only thing that's important is how much consumers have in their wallets, not what they want!
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How else did you expect AMD would come out after Nvidia introduced their own G-SYNC technology?
I thought Nvidia cards could also do Free Sync, as its a VESA standard.
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I thought Nvidia cards could also do Free Sync, as its a VESA standard.
Their cards need to implement VBLANK on the GPU's display controller. No one knows if the current ones do or not. I would imagine they don't -- the only reason why AMD does is for slight power savings.. the use of it on Adaptive Sync was an unintended bonus. Anyway I'm kind of curious as to why Nvidia went with a FPGA for G-Sync. They could have easily cut the price by a lot if had implemented it via an ASIC board. And probably made a lot more money doing so. The only reason I can think of is if they had planned on delivering firmware updates to the board.
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Even if they did, its not Dp 1.2a compatible no?
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Even if they did, its not Dp 1.2a compatible no?
DP 1.2a compatibility is just a label. It lets people know what is definitely supported and what isn't. You don't have to be compatible to still support features. The 7000 series isn't DP 1.2a but AMD will support Adaptive Sync on it because it has VBLANK support. If Nvidia Kepler/Maxwell/Fermi have VBLANK implemented, which again I don't think it has, then it can definitely support Adaptive Sync without being 1.2a. I should also point out that there are technical differences between how the two technologies work. We don't know the performance of Adaptive Sync at this time. People make it sound like it does the same thing as G-Sync, the outcome is the same but it gets there differently. That difference may add latency, it may impact performance similar to the way polling of G-Sync does, it may do other things. On the flip side it might be better than G-Sync in every category. I think it's too early to say G-Sync is dead when this launches. Especially if Nvidia just simply refuses to support it.
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From what I saw vblank is supported by nv too for some time now, at least in openGL.
Vblank syncing The __GL_SYNC_TO_VBLANK (boolean) environment variable can be used to control whether swaps are synchronized to a display device's vertical refresh. Setting __GL_SYNC_TO_VBLANK=0 allows glXSwapBuffers to swap without waiting for vblank. Setting __GL_SYNC_TO_VBLANK=1 forces glXSwapBuffers to synchronize with the vertical blanking period. This is the default behavior. When sync to vblank is enabled with TwinView, OpenGL can only sync to one of the display devices; this may cause tearing corruption on the display device to which OpenGL is not syncing. You can use the environment variable __GL_SYNC_DISPLAY_DEVICE to specify to which display device OpenGL should sync. You should set this environment variable to the name of a display device; for example "CRT-1". Look for the line "Connected display device(s):" in your X log file for a list of the display devices present and their names. You may also find it useful to review Chapter 12, Configuring Multiple Display Devices on One X Screen "Configuring Twinview" and the section on Ensuring Identical Mode Timings in Chapter 19, Programming Modes. http://http.download.nvidia.com/XFree86/Linux-x86/325.15/README/openglenvvariables.html
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then it can definitely support Adaptive Sync without being 1.2a.
Ah ok, guess we will see soon. And what kind of monitors, if its more TN then no tnx. :P I think g-sync is great too, but Im not very fond of that extra price premium and its HW which atm looks kinda buggy - seems to be driver depended. To be honest I thought its just plug and play, not that it can conflict with some games and cause visual glitches. That's why I kinda find this freesync more interesting, no extra hw, it uses gpu vblank to manipulate with vsync refresh rate..
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I'll just wait until it's standardised on all monitors/gpus and I'm not forced into green or red, I can then buy any monitor and any GPU and it will just work! Oh wait, I live in the real world where the only thing that's important is how much consumers have in their wallets, not what they want!
This isn't an "AMD only" feature. It's part of the DisplayPort 1.2a spec.
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ive never had a big problem with nvidia and stuttering but hell anything to make it better is a win especially if it can added for free. glad we have amd or nvidia would gauge us hard.
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So you need an AMD GPU to use it! Great, another technology that alienates you from other vendors, even better when you buy a G-SYNC monitor then decide later to get an AMD card, just brilliant!
You mix 2 things: - Freesync: the AMD technology included in the driver for control the Adaptative sync. - Adaptative sync: who is the standard included on DP 1.2 (a ) who let the monitor sync to be controlled externally ( by the driver. ) Its clear its not AMD who will develop the Nvidia driver .. Nvidia and Intel will just develop their own driver for include it... And with g-sync, Nvidia have nearly all the work done for take use of adapative sync. ( i suspect their add-in card, outside store the frame in the memory packed, is basically doing what the Display port standard is doing ) I will not be surprised to see Nvidia moving from their actual G-sync scaler card replacement system to a global G-sync system for every Nvidia GPU ( at least for the latest and future generation. ) But i can imagine G-sync + adaptative sync will be available on some specifc model first. Models with the scalers who have been updated to DP 1.2a. When the DP 1.3-4 will become the connectors used on both GPU output and replace the actual DP on monitors, you should get adaptative sync possible in every monitor of the market who have a Display Port connection. And with new models for 4K etc this could be really quick. Lets not forget, adapative sync is bringing a range of vertical state from 24hz to 144hz ( and higher ).. G-sync dont work under 30hz / 33.3ms in his actual state, it is so absolutely not usable for real 24 i/s movies... and you can imagine that at this moment, even for peoples who dont care about gaming, this could be helpfull. On the end of the day, this is a little bit like eyefinity, surround... It should end as a standard feature on monitors.. Maybe some brand will add things on it ( lightstrobe etc ) for differentiate them, or who know what in future, but i see really it as a feature who can be completely normal in some years.
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I wish this technology was vendor agnostic. I always go with the most power efficient well performing gpu whether it be nvidia or amd. Currently nvidia is destroying amd in those categories as we all know amd's flagship draws massive power and can;t even keep up to nvidia which draws way less power. But that could easily turn. Sucks to be locked into 1 vendor because of free sync or g sync. There needs to be 1 standard that works on both.