AMD Explains Why Mantle Is Exclusive To PC & Not Present On Xbox One
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WhiteLightning
Moderator
its not just a exclusive api for PC, but a exclusive api for just AMD cards (7xxx and up) isnt it ?
xafier
You would hope that they have made Mantle as close as possible to coding bare-metal on the PS4 and XBox One. Otherwise I just can't see it being adopted, especially when they will still need to write a DirectX / OpenGL version as well for Nvidia / Intel graphics.
StealBalls
Starting to smell of exclusives, to encourage people to buy an AMD card.
PCElite
Koniakki
Stop delaying Hilbert and post those R9-290X reviews! đ
Hilbert Hagedoorn
Administrator
lmimmfn
Lane
eclap
that's what I'm thinking, both consoles run gcn hardware and a low level api, there will be similarities.
Koniakki
Wendig0
Not the best of news but we'll see how things turn out.
DiceAir
What the hell AMD. We need to se the 290x benchmarks. I want to upgrade to this cards before BF4 comes out and If I don't order this week I might not even get it at the launch of BF4. BTW I'm in SA.
Loobyluggs
And lo, thousands of AMD fanbois cried out in terror and then were suddenly silenced.
Scyphe
Mantle is DX HLSL-compatible, you can develop for DX11.x, use the Mantle-API to optimise a lot of graphics coding/performance (just like some games have PhysX-options although the value of that is pretty much nil since the performance hit is usually not worth it for most Geforce-owners), nVidia can write a Mantle-driver for their cards (but they probably won't). AMD have said that nothing stops nVidia from writing a driver that works with Mantle on their GPU's.
We'll see where this will go. Impossible to say anything at this point.
lmimmfn
sykozis
peshkohacka
....
kens30
Rich_Guy
Gliding to obscurity: no consoles in Mantleâs crust
http://vr-zone.com/articles/gliding-obscurity-consoles-mantles-crust/60434.html