AMD Big Navi would get Infinity Cache
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Undying
schmidtbag
Fox2232
rl66
Saabjock
I'm all in for innovation.
If AMD has developed a process that'll effective shorten the path to data, while guaranteeing a boost to GPU performance... I say 'go for it'.
This should be good.
wavetrex
It would be so funny if all the rumors are completely off, and this "Big Navi" will be something very different.
I mean, AMD feeding bulls*** to leakers over the last year is totally possible !
as this trademarked "Infinity Cache" could literally be anything... doesn't even have to be connected to Navi at all. Maybe it's the new name of Zen 3 cache, instead of last year's "Game Cache"
schmidtbag
Martin.v.r
https://trademarks.justia.com/902/22/amd-infinity-90222772.html
barbacot
I want to see if this "infinity cache" is really something revolutionary or just a marketing stunt like the "Game cache" on amd zen 2 cpu's which no matter how you called is still L3 cache...so AMD has "history" in this field and with their launch approaching the marketing machine is working at full speed.
I wouldn't be surprised if a new title will appear that Big Navi uses "quantum technology" in their GPU or it is developed in collaboration with aliens...
At least something spectacular not like Nvidia's black leather jacket man who was baking something in the oven...
...and then everybody would start talking again about bandwidth, chiplets, how great Lisa Su is and so on...
To tell you the truth I am a little disappointed by their marketing department - I was expecting some "leaked" benchmarks that will blow my socks off and not some fancy words...
Fox2232
JamesSneed
Is rumored this is likely the patent or one of the patents that make up the Infinity Cache. if its the case then this really is revolutionary.
https://www.freepatentsonline.com/20200293445.pdf
Edit here is a recent video talking about said patent:
[youtube=CGIhOnt7F6s]
ACEB
All it is is the precursor to chiplets, if you have a large GPU and break its various functions down into several parts you can theoretically design a system like in the video where each chiplet has a specific task and is all interlinked with infinity cache. You keep individual die size low so costs come down, you can design dedicated architectures per GPU function instead of having to tie it all into a single monolithic ever increasing in size GPU which has higher costs and lower yields and uses more power at higher temps.
Take an Nvidia design as an example, you could offload the RT cores to its own dedicated chip
barbacot
Exodite
schmidtbag
Denial
Exodite
Navi 10 floor plan for example.
This may all amount to nothing of course, we're just speculating on rumors, but my point is that it's not difficult to envision a situation where a large (the rumored 128 MB perhaps) cache solution would be more efficient than widening the bus or using more exotic memory solutions.
Well sure, though that's a hardly a fair analogy in this case - it's not like we're talking about a situation where AMD will include 8 to 16 GB of cache on-die.
GDDR6 is more expensive DDR, GDDR6X even more so. I would expect denser memory configurations to be disproportionally more expensive, per chip, too but that's just an assumption on my part.
Increasing bus width is incredibly expensive, due to the added complexity of the boards. You may need more components and the additional traces will mean relocating other components, using boards with higher layer counts, using more complex cooling solutions and so on.
Also, keep in mind that the additional memory controllers on the chip aren't free either - take a look at the Kaarme
wavetrex
Denial