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Guru3D.com » News » GeForce GTX 1660 Spotted in Presentation - TU116 with GDDR5 and GDDR6 inbound

GeForce GTX 1660 Spotted in Presentation - TU116 with GDDR5 and GDDR6 inbound

by Hilbert Hagedoorn on: 01/23/2019 04:15 PM | source: | 81 comment(s)
GeForce GTX 1660 Spotted in Presentation - TU116 with GDDR5 and GDDR6 inbound

It seems there cannot pass a single day not talking about the non Raytracing GeForce GTX 1660. A photo of a presentation surfaced, and check out what is showing in the backgound, yes .. the GeForce GTX 1660.

So yes, the GeForce GTX 1660 is arriving rather sooner than later. If you look closer at the slide you can see a reference model with the model number. Next to the card is the text "one more thing - new GTX Turing". That implies that at least one chip with the new Turing architecture will arrive. There would be two video cards based on the chip, namely the GTX 1660 and the 1660 Ti. The Ti variant will very likely get GDDR6 graphics memory, the non-Ti would get GDDR5 graphics memory as well as a 6GB and 3GB configuration. The 1660 series would not have raytracing cores. It remains unknown if tensor cores are present. We expect the cards to occupy the 200 to 300 USD price domain.

This is the rumored deck of cards you might see:

Nvidia GeForce 
GTX 1060 GTX 1660 GTX 1660 Ti RTX 2060
GPU GP106 12nm FF TU116 12nm FF TU116 12nm FF TU106
Shader cores 1280 1280 1536 1920
Memory 6 GB / 3GB GDDR5 6GB / 3GB GDDR5 6GB GDDR6 6GB GDDR6
Memory bus 192-bit 192-bit 192-bit 192-bit

sources: Reddit , ShinChao Tou (Facebook)



GeForce GTX 1660 Spotted in Presentation - TU116 with GDDR5 and GDDR6 inbound




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HardwareCaps
Senior Member



Posts: 452
Joined: 2018-05-03

#5630686 Posted on: 01/23/2019 05:17 PM
so RTX - high end, pricey.
no RTX - mid range, mass market.
why would any developer want to spend resources on Ray tracing now that its clear that the mass market won't support it....?

ezodagrom
Senior Member



Posts: 592
Joined: 2006-06-24

#5630690 Posted on: 01/23/2019 05:28 PM
so RTX - high end, pricey.
no RTX - mid range, mass market.
why would any developer want to spend resources on Ray tracing now that its clear that the mass market won't support it....?
It's a transitional phase, I guess in the next one or two generation of cards, raytracing will be supported in a wider range of cards.
Right now there's a limit to what can be done, but gotta start somewhere, right?
Raytracing is a long term thing, kinda the end goal I guess.

HardwareCaps
Senior Member



Posts: 452
Joined: 2018-05-03

#5630692 Posted on: 01/23/2019 05:31 PM
It's a transitional phase, I guess in the next one or two generation of cards, raytracing will be supported in a wider range of cards.
Right now there's a limit to what can be done, but gotta start somewhere, right?
maybe but don't forget that RTX is nvidia's exclusive implementation.
so AMD GPUs, consoles and even the future intel GPUs will not support it.
this is worse than Gameworks.

HardwareCaps
Senior Member



Posts: 452
Joined: 2018-05-03

#5630694 Posted on: 01/23/2019 05:33 PM
also this is ridiculous if true.
the 1660 is basically a refreshed 1060
and 3GB variant in 2019

NCC1701D
Senior Member



Posts: 230
Joined: 2015-05-20

#5630699 Posted on: 01/23/2019 05:47 PM
The RTX sales numbers have spoken and shareholders are not happy. Money is king. It will be interesting to see what Nvidia does with their lineup next gen. Will they abandon the RTX series, or will they still offer it when they've had some time to mature it further for better performance? Interesting times indeed.

17 pages 1 2 3 4 > »


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