PowerColor Radeon HD 7850 SCS3 review

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DX11: Far Cry 3

DX11: Far Cry 3

Shoot first, ask questions later. In Far Cry 3, players step into the shoes of Jason Brody, a man alone at the edge of the world, stranded on a mysterious tropical island —  players will slash, sneak and shoot their way across the island in a world that has lost all sense of morality. As Jason Brody, you'll notice that the visual quality of the game is pretty darn good, but very heavy on the GPU alright. System requirements will vary greatly depending on the graphics settings, but a modest PC will be required to run the game at medium settings or better. Far Cry is built on the Dunia game engine, similar to the prequels but it certainly has been updated and is DirectX 11 compatible.

 

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Far Cry 3 has four quality modes: LOW, MEDIUM, HIGH and Very High. Next to that you'll have settings and preferences you can choose from. The game however can be VERY taxing on the GPU at times. Our settings:

  • Very High-quality DX11 mode
  • 2x MSAA (Anti-aliasing)
  • 16x AF (Anisotropic Filtering).  

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Far Cry 3 is a pretty harsh render game with Very High image quality settings and MSAA enabled. A 160 bucks card at FullHD still pushing out over 30 FPS passively cooled ? Heck I'm, impressed.

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