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Speaking of Ageia, they definitely had a nice booth at the E3. Loads of boxes on which you could play some nice titles. I played around with GRAW (Ghost Recon) a little ... yet was not extremely impressed by the physics implementation very much in this game. Don't get me wrong as I thing Physics accelerated calculations could work out great in games ... yet with titles like GRAW you are not missing out on much.
Cell Factor was obviously another game very much on display at the Ageia stand which on it's end I'd say uses physics too much. Weird huh ? You'd think I'd be more excited about Ageia's Physics technology. It just didn't impress me massively and right now it most crtainly does not justify the 300 bucks you need to invest into this 128meg card. I'll definitely give the product the benefit of the doubt and await newer game titles that will support the technology though.
ASUS Ageia 128 MB Physics card
Let's move on towards games, the one and only Crysis - OH MY GOD ... it is beautiful people. So I had a chance to play around with two levels of Crysis, this game has the most fantastic 3D engine ever seen.
That's right ... we're stranded on an island ; again.
They where running the game ported onto DX9 actually. Therefore I'm pretty confident that the game will run on Windows XP once released as well. The graphics are so dynamic. Subsurface scattering, volumetric fog, when you shoot on bushes leaves will float in the air. It's just one huge step closer to a more cinematic gaming experience. The released HD movies most certainly have not been pre-rendered at all.
Realtime shots from the game itself. It will require quite a lot of horsepower of a system to run this game, yet the developer claimed that your average mid-range system will be able to play the game just fine.
Everything moves in this game .. including leaves, trees .. everything. It's an entirely new dimension.
Last photo of Crysis ...