Starfield Update 1.8.88: Patch Notes and Future Roadmap

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Bethesda has recently rolled out Starfield Update 1.8.88 across all platforms. While categorized as a minor update, it addresses several noteworthy issues that have been affecting players. One of the more frustrating problems, often referred to as the "pet-asteroid" bug, has been resolved in this release. This bug involved space matter becoming unexpectedly affixed to the player's spaceship during space travel, causing an inconvenience for explorers. Additionally, the update addresses another bug that had been hampering gameplay. Previously, players encountered difficulties with random guns not spawning in a newly created Weapon Case after loading a saved game. This issue has now been rectified, enhancing the overall gaming experience.

Despite the relief brought by these fixes, players have been eagerly anticipating more substantial updates promised by Bethesda. These forthcoming updates are expected to introduce city maps, official mod support, the potential addition of a new vehicle, and more. Bethesda recently provided clarity on their plans through a Reddit post, announcing that a major update is on the horizon for early next year. This substantial update will introduce support for AMD FSR 3 and Intel XeSS, alongside addressing several "in-progress" quest-related issues. The post also emphasizes the team's commitment to resolving reported problems and introducing exciting new features.

Here are the comprehensive release notes for Starfield Update 1.8.88:

FIXES AND IMPROVEMENTS

GAMEPLAY:

  • Addressed an issue where space matter would adhere to the player's ship during space travel. Loading a saved game will now remove the space clingon. It's important to note that this fix resolves space matter issues during travels but not instances where player ships have New Atlantis attached. A separate fix for the latter will be released in a future update.

OUTPOST:

  • Fixed an issue preventing random guns from spawning in a newly created Weapon Case after loading a saved game.

SAVE/LOAD:

  • [MSS/Xbox] Fixed an issue where players could experience crashes while saving during extended playthroughs without navigating through the Unity.

As players continue their journey in the Starfield universe, Bethesda remains committed to refining the gaming experience and introducing exciting new features in the upcoming major update.


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