Intel ExtraSS Frame Generation Technology: A Competitor to DLSS 3 and FSR 3

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Intel is preparing to launch its frame generation algorithm, ExtraSS, offering a new alternative in the realm of frame rate enhancement technologies alongside Nvidia's DLSS 3 and AMD's FSR 3. These solutions aim to increase frame rates by creating additional frames between existing ones. Intel's ExtraSS, still pending release, proposes a distinct method by utilizing extrapolation instead of interpolation for frame generation. At the Siggraph Asia conference in Sydney, Intel introduced ExtraSS, distinguishing it from competitors through its extrapolation-based approach. Unlike interpolation, which uses both the current and next frames to generate an intermediate frame, extrapolation solely relies on the existing frame to predict the subsequent one.

This method depends heavily on the quality of the input frame and may increase the likelihood of visual artifacts. Intel acknowledges these potential drawbacks but highlights the reduced latency advantage of extrapolation.

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ExtraSS builds upon Intel's XeSS technology, known for performance improvements, thereby positioning Intel as a contender against AMD and Nvidia. Intel has yet to introduce a technology equivalent to Nvidia's Reflex or AMD's Anti-Lag, which manage latency in frame generation through interpolation. Thus, Intel opted for extrapolation to minimize latency and has developed a "warping method with a lightweight flow model" to mitigate issues associated with extrapolation. If this approach maintains high visual fidelity, it could emerge as a viable option compared to AMD and Nvidia's solutions.


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