Palit GeForce GTX 1650 Super StormX review

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The GPU Specifications

Turing TU116 GPU Specifications

The GPU TU116 for the GeForce GTX 1650/1660 SUPER contains 6.6 billion transistors localized on the die. In comparison, Pascal had close to 12 billion transistors on a die size of 471mm2. When the GPU would be fully enabled it has 24 SMs (streaming multiprocessors) each holding 64 cores = 1,536 Shader processors. This GPU is fabbed on an optimized 12nm TSMC FinFET+ node and the full GPU is unlocked. The 1660 regular and SUPER models have 22 SMs activated, and thus deliver 1,408 shader processors, the GXT 1650 Super has 20 of them active bringing that number towards 1280 Shader processors.


NVIDIA GeForce 16 Series
GTX 1660 TiGTX 1660 SUPERGTX 1650 SuperGTX 1650
GPU 12nm TU116 12nm TU116 12nm TU116 12nm TU117
CUDA Cores 1536 1408 1280 896
Base Clock 1500 MHz 1530 MHz 1530 MHz 1485 MHz
Boost Clock 1770 MHz 1785 MHz 1725MHz 1665 MHz
Memory Clock 12 Gbps 14 Gbps 128 Gbps 8 Gbps
Memory Bus 192-bit 192-bit 128-bit 128-bit


The GeForce GTX 1650 was fitted with 4GB GDDR5 memory that could run 8 Gbps. By moving the Super model towards GDDR6 graphics memory it will get a far greater effective data-rate of 12 Gbps for GeForce GTX 1650 SUPER. The memory is advancing on GDDR5 (Graphics Double Data Rate (DDR)) but with higher memory bandwidth, it offers almost twice as much as GDDR5 (not GDDR5X) offers. In the near future, GDDR6 could transfer data at 16 even 18 Gbps (bits per second), which is twice as fast as regular GDDR5. 

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