The GPU Specifications
Turing TU116 GPU Specifications
The GPU TU116 for the GeForce GTX 1650/1660 SUPER contains 6.6 billion transistors localized on the die. In comparison, Pascal had close to 12 billion transistors on a die size of 471mm2. When the GPU would be fully enabled it has 24 SMs (streaming multiprocessors) each holding 64 cores = 1,536 Shader processors. This GPU is fabbed on an optimized 12nm TSMC FinFET+ node and the full GPU is unlocked. The 1660 regular and SUPER models have 22 SMs activated, and thus deliver 1,408 shader processors, the GXT 1650 Super has 20 of them active bringing that number towards 1280 Shader processors.
|NVIDIA GeForce 16 Series|
|GTX 1660 Ti||GTX 1660 SUPER||GTX 1650 Super||GTX 1650|
|GPU||12nm TU116||12nm TU116||12nm TU116||12nm TU117|
|Base Clock||1500 MHz||1530 MHz||1530 MHz||1485 MHz|
|Boost Clock||1770 MHz||1785 MHz||1725MHz||1665 MHz|
|Memory Clock||12 Gbps||14 Gbps||128 Gbps||8 Gbps|
|Memory||6GB GDDR6||6GB GDDR6||4GB GDDR6||4GB GDDR5|
The GeForce GTX 1650 was fitted with 4GB GDDR5 memory that could run 8 Gbps. By moving the Super model towards GDDR6 graphics memory it will get a far greater effective data-rate of 12 Gbps for GeForce GTX 1650 SUPER. The memory is advancing on GDDR5 (Graphics Double Data Rate (DDR)) but with higher memory bandwidth, it offers almost twice as much as GDDR5 (not GDDR5X) offers. In the near future, GDDR6 could transfer data at 16 even 18 Gbps (bits per second), which is twice as fast as regular GDDR5.