MSI GeForce GTX 1060 6GT OC Review

Graphics cards 1022 Page 21 of 26 Published by


DX12: FCAT Frame Experience Analysis Hitman 2016

Hitman 2016  Frame Experience Analysis


Above, the percentile chart of the 31 seconds gaming @ 2560x1440, this is the intro run of the integrated benchmark. Here we plot FPS and place it in relation to percentiles.

  • In green, GTX 1060 - 50% of the time measured frames is doing roughly 58 FPS, so that is the average framerate (higher = better).


Once we move and plot the frame-time analysis, we cannot detect a significant glitch or stutter in frametime scaling (chart wise) that is extremely significant or long-lasting. Each square step above is a scene change indicating a higher/lower framerate. For those that do not understand what you are looking at, the above is a game-time scene recorded for 31 seconds. With this chart, lower = better. Huge spikes above 40 ms to 50 ms can be considered a problem like a stutter or indicate a low framerate. BTW this is DirectX 12 enabled.

The massive spikes are scene changes, the slower a card is the bigger the effect in the plot. Despite that looking dramatic, it's nothing worrying as this is game engine related.


And combined, the GTX 1060 / 1070 / 1080 and the R9 Fury from AMD in the 31 seconds run. Hitman is continuously loading stuff in the background though, even during the benchmark run.

Share this content
Twitter Facebook Reddit WhatsApp Email Print