HIS Radeon HD 4650 512MB iSilence4 review

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VGA performance: Call of Duty 5: World at War (DX9)

Call of Duty 5: World at War

The raid of Makin Island, one of the first levels, starts with you tied to a chair, faced with a smug Japanese general. He puffs cigar smoke in your face, before turning to one of your comrades and shouting appropriately phrased Japanese at him. The scene is set, and trust me, you'll be focused. World at War throws out the rulebook of war to transform WWII combat through a new enemy, new tactics and an uncensored experience of the climatic battles that gripped a generation. As U.S. Marines and Russian soldiers, players will employ new features like cooperative gameplay, and weapons such as the flamethrower in the most chaotic and cinematically intense experience to date.

Our image quality settings are the most complex you can set in-game. 4x AA, maxed out anisotropic filtering, the best textures, everything is enabled to it's maximum capability.

Image Quality setting:

  • 4x Anti Aliasing
  • 16x Anisotropic Filtering
  • All settings maxed out

As you can see, it is too much at 1280x1024. But head downwards to the other graph for a second.

You'll notice that 1024x768 actually is playable. We measure in the most hard on the graphics card level. So on average, your framerate would be a little higher. If you disable 4x AA, you will gain very decent framerates.

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