Gigabyte Aorus GeForce RTX 3080 XTREME review

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DX12: Cyberpunk 2077

DX12: Cyberpunk 2077

Cyberpunk 2077 was developed using the REDengine 4 by a team of around 500, exceeding the number that worked on the studio's previous game, The Witcher 3: Wild Hunt (2015). We test the game at the China Town level, heavy on the GPU with lots of movement. We test in ultra quality modus. 




Raytracing performance

Below a batch of Raytracing results with Raytracing Quality as well as DLSS quality mode. The game really benefits from DLSS relative to performance if you like a bit of extra eye candy. 


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