Gigabyte Aorus AX370 Gaming 5 review

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Performance - FryRender | CineBench | Google Chrome - Mozilla Kraken

Benchmarks: Google Chrome - Mozilla Kraken Browser

We added this benchmark as it is an underestimated thing, it's what we do all the time on the PC hence we are introducing a proper browser performance test. The Mozilla Kraken-browser benchmark applies multiple complex calculations based on javascripts. This will bring you a good overview of browser performance. We test with Google Chrome 57. 

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Lower = better

Processor performance: CineBench 15

We are slowly transitioning towards CineBench 15 as this newer version has the option to emasure single threads. Apart from it, the rendering software R11.5 to R15 and new footage, the new version now supports systems with up to 256 threads. The performance of processors and graphics cards is as usual determined on the basis of 3D scenes. A selection of test results allows a rough classification of the benefit of your own system. For the CPU test is a scene with around 280,000 polygons used, while the GPU test based on OpenGL comes with about a million polygons, high-resolution textures and various effects. The results will be issued in final points (CPU) and fps (GPU). According to the developers, the software has been "extensively developed to exploit the performance of new hardware as possible." The results are unsurprisingly not comparable with those from earlier versions.

You'll notice we still need to add a number of processors, all in due time. You'll notice the single core perf paits a completely different picture here. I find this result set the be a much better one than CPU-Z:

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Processor Performance: FryRender

FryRender is a benchmarking framework for everyone, not just for 3D users; anyone out there, from hardware integrators or hardware reviewers to die-hard gamers. Since its conception, FryRender has been designed with the aim of being the most muscled engine in its category. As a result, and after several years of intense development, FryRender's core doesn't let a single CPU cycle be wasted. Its routines have been written to be cache efficient, and to take the maximum advantage possible of the new multi-threading capabilities present in modern CPU architectures. Being a highly-optimized and extremely math-intensive application (mostly in floating-point) which makes a very efficient use of the system's cache, we think that FryRender is the near perfect tool for measuring "how much brute computational power" a computer is able to deliver.

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