GeForce GTX Titan review

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DX11: Hitman Absolution

DX11: Hitman Absolution 

Agent 47 is back and is enrolled in a bloody mess. IO promises the game will be more accessible to new players but retain the hardcore mechanics that have made Hitman one of the top stealth first person shooters for PC. 

Plot details include series protagonist Agent 47 assassinating his former International Contract Agency handler, Diana Burnwood, early in the game. One of the main antagonists is Blake Dexter, a new character to the series. The character will be voiced by Keith Carradine. In this section we are going to look at DirectX 11 class graphics performance.

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  • DirectX 11
  • High Quality settings
  • 2x MSAA
  • 16x AF
  • Internal benchmark

Hitman Absolution system requirements will vary greatly depending the graphics settings, but a modest PC will be required to run the game at medium settings or better. Hitman Absolution is built on the new Glacier 2 game engine, and will have variable system requirements. 

Both the GeForce GTX 690 and Titan are competing at roughly the same level. The GTX Titan leaves the GTX 680 miles away though once we reach the highest resolutions.

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This is the 5th game in the Hitman series, and the first to be built on the new Glacier 2 engine, made by developer IO Interactive. Hitman Absolution is fairly harsh with High image quality settings and 2x MSAA enabled, but what a great looking game it is.

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And above the differences measures in-between the four cores Core i7 965X @ 3.8 GHz and six cores Core i7 3960X @ 4.6 GHz. Hitman seems to like the faster platform, these differences are definitely significant indicating that hitman has reached a CPU bottleneck.

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