Battlefield 1 PC graphics benchmark review

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System requirements

Visual Image Quality

With the introduction of Windows 10, Microsoft also expanded on their Direct3D API and as such Microsoft released the DX12 API. Make no mistake in essence the game is DirectX 11, it simply supports DirectX 12. DirectX 12 could offer advantages like:

  • Developer has greater control over graphics pipeline for fine tuning performance.
  • Reduced CPU overhead in render.
  • Allows for easier concurrent render (more CPU cores to use).
  • Allows to use multiple GPUs of different vendors.

Initial performance difference that we had a peek on are close to NIL, sometimes even negative scaling is in order. Visually there is no distinguishable difference in-between DX11 and DX12. For Multi-GPU gamers we strongly recommend to opt DX11. 

Other graphics option available are texture quality, texture filtering, lighting quality, effects, post-process, mesh, terrain, undergrowth, anti-aliasing and ambient occlusion as well as some upscaling functions. The game does look really good in Ultra quality settings.

System RequirementsMinimumRecommended
CPU AMD FX-6350  Intel i5-6600K AMD FX-8350 Intel i7-4790
GPU Radeon HD 7850 2GB GeForce GTX 660 2GB Radeon RX 480 4GB GeForce GTX 1060 3GB
RAM 8 GB 8 GB 16 GB 16 GB
Storage 50 GB 50 GB 50 GB 50 GB
OS Windows 7, 8.1 or 10 Windows 7, 8.1 or 10 Windows 7, 8.1 or 10 Windows 7, 8.1 or 10

The game allows you to tweak several graphics settings, but has your typical presets ranging from the lowest to the best image quality settings. With a mainstream graphics card, as our tests will show you we are going to recommend the Ultra quality settings mode. The presets make full use of all the available settings – the 'Ultra' preset is the highest on everything which while the 'Low' preset is the absolute lowest settings on all counts. 


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