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DX12: FCAT Frame Experience Analysis Ashes Of Singularity

Ashes Of Singularity Frame Experience Analysis

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Above, the percentile chart of a 31 second recording @ 2560x1440. Here we plot FPS and place it in relation to percentiles. We do have DirectX 12 enabled again. 

  • 50% of the time measured frames is doing roughly 115 FPS, so that is the average framerate (higher = better).
      

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We expected a bit of trouble in DX12 with Nvidia cards, and yes, you can see a bit of inconsistency. No, you cannot see it on screen. This is the new Ashes build released March 30 2017. Huge spikes above 40 ms to 50 ms can be considered a problem like a stutter or indicate a low framerate. 

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