AMD Ryzen 5 2600 review

Processors 196 Page 9 of 30 Published by


Performance - CineBench 15 (and IPC)

Processor performance: CineBench 15

We are slowly transitioning towards CineBench 15 as this newer version has the option to measure single threads. Apart from that, the rendering software R11.5 to R15 and new footage, the new version now supports systems with up to 256 threads. The performance of processors and graphics cards is, as usual, determined on the basis of 3D scenes. A selection of test results allows a rough classification of the benefit of your own system. For the CPU test is a scene with around 280,000 polygons used, while the GPU test based on OpenGL comes with about a million polygons, high-resolution textures, and various effects. The results will be issued in final points (CPU) and fps (GPU). According to the developers, the software has been "extensively developed to exploit the performance of new hardware as possible." The results are unsurprisingly not comparable with those from earlier versions. You'll notice we still need to add a number of processors, all in due time. You'll notice the single core perf paints a completely different picture here.




You are going to notice that we'll include tweaked/overclocking results as well, and do so with all benchmarks. This is by popular demand/request of our reader base. In the overclocking chapter, we'll talk about how we achieved the OC. The tweak is 4200 MHz on all cores based on the stock AMD cooler. We use 3200 MHz dual-channel memory. 

Instructions per cycle (IPC)

Below an IPC test, this is the single CB15 run with the cores all locked (fixed) at 3500 MHz. Which thus results in a single core measurement at the very same clock frequency.


So to reiterate, we lock all processor cores at 3500 MHz. We disable turbos and things like XFR for Ryzen. That way we can see the architecture performance of the processor clocked at exactly the same frequency. This is a single thread measurement. For many people, this is the holy grail of CPU measurements in terms of how fast an architecture per core really is. I, however, tend to say there's more to it than that, and that would be higher frequency and boost/turbo allowances.

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