Watch AMD E3 Next Horizon Gaming Event & Livestream - NAVI and Ryzen 3000 Announcements
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airbud7
Wish I were there!....Have fun Boss!
Ricardo
Kaleid
I remember back when Hardware T&L became normal and they started to put in lightsources and shadows into games as well as bumpmapping which reacts to light (I forgot what it is really called) and most of it all started to vanish away despite that we have so much more power in the hardware today, as well as more efficient APIs.
It was also great when games used EAX type of effects for the sound but that pretty much disappeared too with never games.
Astyanax
Kaleid
waltc3
EAX sort of died along with Creative Labs' near monopoly on sound cards.
mentor07825
What a shame, as I think audio is hugely important and adds to the game.
Witcher29
EL1TE
Since this is a leak and might not be true (likely is true and we'll find out soon) i'll post the forum link instead of the pic for the sake of discussion and not spoil: https://forums.guru3d.com/posts/5678856/
Eastcoasthandle
Astyanax
alanm
lordzerg
__hollywood|meo
Kaarme
Astyanax
You cannot do high speed BVH on a general purpose shader, sorry fanboys.
Eastcoasthandle
Undying
So it starts at midnight. One hour to go.
waltc3
Keno34
Yes,we have raytracing but for nothing more than Minecraft or Quake 2 a 60fps with an 2080ti....LMAO
Dont espect to have Bf5 or Any mordern game with raytrace a near complete "GI-Reflexion-Shadow" at 60fps...
Raytracing is going to have the same path as VR...Too early,cost too mutch (Quake2 levels graphics with an 2080ti =1300$).
When card gone be able to push Bf5 level details full Raytrace and more than 60fps for less than 350$ it's gone be a thing.