VR Industry Leaders Come Together to Create New Association

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Awesome. Looks like those VR glasses might become a reality sooner than I thought. 😉
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I really hope they aren't going to do something stupid and create yet another "standard" for VR. If this is strictly to help promote the proliferation of VR then I'd say this association sounds great. But, if they're basically competing with Khronos then this is just going to make things worse.
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I think this is an uphill battle similar to how the television manufacturers tried to jam 3D down everyone's throat a decade ago. The problem: No one wants to put things on their head if they don't have to. People get eye surgery to stop wearing glasses. People don't want things on their heads. Also, how do you share the experience with other people in the room when they don't have a headset? Maybe the dream is to one day have everyone wearing a headset? This way, everything people claim on social media becomes the reality?
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I think this is an uphill battle similar to how the television manufacturers tried to jam 3D down everyone's throat a decade ago. The problem: No one wants to put things on their head if they don't have to. People get eye surgery to stop wearing glasses. People don't want things on their heads. Also, how do you share the experience with other people in the room when they don't have a headset? Maybe the dream is to one day have everyone wearing a headset? This way, everything people claim on social media becomes the reality?
You make a very valid and interesting point. Even when it came to the 3D TVs that didn't need glasses, they were limited to where you sat and/or gave people headaches. I'd say VR is a bit different than 3D movies, though. It's true that you can't share the experience, but, it's kind of supposed to be an isolated experience since it is unique to the user. Unlike 3D movies, you get a complete 360 view of everything, and you can interact with things. Unless we do retinal implants, it's physically impossible to do any sort of virtual or augmented reality experience without a headset in the comfort of anyone's home. You could have a nice blank white room with projectors facing each wall for the 360 view that anyone can share, but that's not exactly comfortable or practical for home use. I'd suggest people check out the Youtube channel okreylos. He does a lot of cool things with augmented reality without the need of wearing a headset. Check out his virtual sandbox, as a good example.
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I'm afraid that this group will slow the VR progress down actually. That instead of releasing very competitive models quickly they'll take their time coming up with a "slightly better product each year", while they could make leaps.
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I'm afraid that this group will slow the VR progress down actually. That instead of releasing very competitive models quickly they'll take their time coming up with a "slightly better product each year", while they could make leaps.
I see what you mean, but there are only a handful of things VR headsets need until they're nearly perfect: * Eliminating the "screen door" effect or any image distortion * Eliminating motion sickness * Weight reduction; improved comfort * Wireless usage * Improving image quality (I can't imagine we'll ever need to go beyond 4K; 2K is already very good) * Focal depth. Current VR headsets only support stereoscopic 3D, but you still have no legitimate depth perception. Specifically, I'm referring to the way your eyes naturally have to adjust the lens in order for something to be clear. Most of these things aren't all that difficult to accomplish. The devices basically just need better refinement. In terms of things outside of the headset, that's another story.