Upcoming NVIDIA Game-Ready Driver Release Receives Deep Learning Dynamic Super Resolution (DLDSR)

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Dragam1337:

Yeah, downsampling is too demanding for most people to run in most games. I've been using dsr to run at 8k, and dlss to upscale from 1440p or 4k - produces some impressive results, albiet not quite native 8k. My HZD screenshots are while playing with those settings.
I saw them in the game's thread. Really nice results.
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Farming Simulator 22 uses DLAA, not that you'd notice.
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This new feature is only for RTX cards, right? Again, GTX card owners are left in the dirt....
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mikeysg:

This new feature is only for RTX cards, right? Again, GTX card owners are left in the dirt....
hardware locked for tensor cores unlike rsr that doesn't work on vega/polaris while it's just fsr again,in the end amd does the same thing as nvidia,only a worse version of it.they lock down the software they advertised as compatible across all generations of cards.
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Undying:

Never really grapsed the usefulness of dsr/vsr really using it does not change the fact you still have a 1080p monitor even if the game is rendering at 4k. If you want to game at higher resolutions do it natively and get a higher resolution screen.
1080p/1440p will benefit from DSR/VSR 4K due to higher res texture (similar to LOD bias) and the SSAA. DSR/VSR are not effective methods to improve IQ due to high performance cost, this may change with DLDSR
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Would be helpful for Forza Horizon 5 for me.
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mikeysg:

This new feature is only for RTX cards, right? Again, GTX card owners are left in the dirt....
They still have DSR, why would they run AI code on top and cripple the performance of cards that don't have tensor cores, doesn't make sense. If we only come out with new tech/features that are backwards compatible we'd still be running games on ancient shader models. No thanks.
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Undying:

Never really grapsed the usefulness of dsr/vsr really using it does not change the fact you still have a 1080p monitor even if the game is rendering at 4k. If you want to game at higher resolutions do it natively and get a higher resolution screen.
What I do if I have the performance window, is rendering games at really higher resolutions and then use DLSS. DLSS looks better the larger the original rendering resolution, so in Horizon Zero Dawn, I have the game running in 8k on a 4k TV, and use DLSS Performance. Believe it or not, it looks amazing, no aliasing or shimmer whatsoever and it's sharp too. I would love to see this replacing the standard GPU scaler they have. I think it would be even more valuable if you try to run a game in a resolution lower than native.
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mikeysg:

This new feature is only for RTX cards, right? Again, GTX card owners are left in the dirt....
We're coming up on 2 years since the last GTX card....not really sure what there is to complain about.
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Aura89:

We're coming up on 2 years since the last GTX card....not really sure what there is to complain about.
lmao
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Aura89:

We're coming up on 2 years since the last GTX card....not really sure what there is to complain about.
yeah screw the gtx owners. 😀
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Planned obsolescence.
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mackintosh:

lmao
as if 16 series owners weren't told that it doesn't support dlss for lack of tensor cores The fact that NIS sucks is a problem,it's not worth using or even enabling in the driver.An absolute mess. The lack of RSR for Polaris/Vega owners is a problem since they ran a whole campaign for FSR on how it's open for all cards.Now they're locking it although they don't have to and shouldn't.AMD's on another level of hipocrysy with advertising FSR and then locking RSR. The lack of DL for non-rtx cards on the other hand is not a problem cause of course it wasn't going to work on GTX series.
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Aura89:

We're coming up on 2 years since the last GTX card....not really sure what there is to complain about.
Eh, last I'd heard, nVidia was still producing GTX1650 as they were increasing its supply, that was reported by Techspot and THG back in April 2021.
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mikeysg:

Eh, last I'd heard, nVidia was still producing GTX1650 as they were increasing its supply, that was reported by Techspot and THG back in April 2021.
And what's the point of an expensive scaler for SSAA with these cards? If you want to make really old games better, you still have unofficial, but nevertheless great SGSSAA modes in the Nvidia driver or old DSR with factor 4x (which is sharper than AMD's VSR 4x when setting smoothness to 0%, which is ok for factor 4x). The AMD driver has SGSSAA too, but it never was as good as Nvidia's when it comes to game compatibility, and, typical AMD, they let it fall apart even more to a useless state. All Ampere cards have tensor cores, none AMD card has.
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Undying:

Never really grapsed the usefulness of dsr/vsr really using it does not change the fact you still have a 1080p monitor even if the game is rendering at 4k. If you want to game at higher resolutions do it natively and get a higher resolution screen.
I have a 32 UW screen with a native resolution of 2560x1080 and it works just fine for normal usage, like web browsing, watching movies and using Word or Excel. But when gaming, the resolution is just too small for such a big screen and the image looks blocky and sometimes a little blurry. So i use Nvidia´s DSR to "increase" the resolution to 3413x1440 and it solves all my problems and the graphics become amazing at the cost of performance, of course. It might not be as good as native but it´s very close and it "saves" me from buying a new screen just for a better native resolution, so for me DSR is a life saver. I love it so much that i hate the fact that Nvidia does not provide a Linux driver with DSR, like, WTF Nvidia???!!!
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Speaking of older games - would this work on a DX8.1 game?
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Undying:

Never really grapsed the usefulness of dsr/vsr really using it does not change the fact you still have a 1080p monitor even if the game is rendering at 4k. If you want to game at higher resolutions do it natively and get a higher resolution screen.
Subpixel data. Very simple. Could not be easier to understand.
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Horus-Anhur:

Planned obsolescence.
I don't think this fits.
mikeysg:

Eh, last I'd heard, nVidia was still producing GTX1650 as they were increasing its supply, that was reported by Techspot and THG back in April 2021.
What does it matter? The technology is utilizing a hardware GTX cards just don't have. Is Nvidia not supposed to innovate? or not utilize hardware until some arbitrary amount of time passes so owners of old cards can feel better? Like how come you're not complaining about AV1 decode not coming to GTX or RDNA1? Raytracing/Sampler Feedback/Mesh Shaders with older AMD cards, Smart Memory Access - should all those features be cut on your card because older ones don't have access?