Ubisoft engineer says Microsoft & Sony pressuring them 30fps on PC

Published by

Click here to post a comment for Ubisoft engineer says Microsoft & Sony pressuring them 30fps on PC on our message forum
data/avatar/default/avatar04.webp
It's not that simple. Have you tried to do the same with Dark Souls? NFS Rivals? Skyrim (above 60FPS)? They are all unstable. The game engine has to support running at higher / variable framerate otherwise unlocking the FPS will cause unwanted issues.
I garantee you that NFS Rivals is not unstable at 60 fps (with the trick to have normal speed) I play during many hours without a problem And Skyrim also at 100 fps without a problem...
https://forums.guru3d.com/data/avatars/m/258/258664.jpg
30 fps has no place in PC gaming. This wouldn't do AMD or nVidia any favors for their high end gpu market.
I agree, just like I said in the Evil Within 30fps thread.
data/avatar/default/avatar19.webp
30 fps has no place in PC gaming. This wouldn't do AMD or nVidia any favors for their high end gpu market.
+10000 :cheers:
https://forums.guru3d.com/data/avatars/m/257/257887.jpg
Very plausible IMO.
https://forums.guru3d.com/data/avatars/m/142/142454.jpg
Its like saying "MS came to us with lots of $ and benefits, and we could not refuse because Xbox is the only gaming platform we can sell to. We need MS more than they need us." Plain dumb or greedy accepting bribes? You decide.
Another way to look at that is M$ abusing their market position to get their way. I cannot think of another situation where a company gets away operating like this. M$ have an effective monopoly on PC gaming which they use to restrict the competitiveness against another one of their products which isn't in a monopoly and so needs help in it's battle with Sony. Makes me sick.
data/avatar/default/avatar38.webp
So everybody is telling, that the others are to blame... Meanwhile, the Wii U with inferior hardware has more 1080p 60fps games than the PS4 and XOne combined...
data/avatar/default/avatar06.webp
I think big Players in GPU market and other gaming monitor makers should raise the war to this console invasion and support game developer teams to keep PC gaming alive. Hate u M... ,fix your buggy Win.. issues first and then go to gaming market. I know there are guys out there which will always think that Consoles are better than PC, so leave them there and get your dirty hands off PC crowd. Selling outdated hardware is your decision, so why the hell need limit PC, so sneaky move, shame and fuuuuuuu.... . Really wish some alternatives will come soon. :bang:
data/avatar/default/avatar14.webp
Me too. Mantle came along and proved that M$ have been neglecting PC gamers. Now we have evidence that they are actively against PC gamers. The sooner somebody creates a better Linux alternative to DirectX the better!
More likely one hand not knowing what the other is doing. Over in one building you have the DX12 team beavering away to provide low-level access so that graphics and framerates can be pushed ever higher. Next building over (or more likely a few floors above) you have some games and marketing people saying: "this would make Xbox look bad compared to PCs - quick put a ceiling on that!" :(
https://forums.guru3d.com/data/avatars/m/138/138684.jpg
ive never bought a game thats locked to 30FPS, and thats not going to change. It will result in lost PC sales at the end of the day( and out of spite i wouldnt get one of the new consoles lol ), so........
data/avatar/default/avatar12.webp
its not the first time weve heard whispers about this sort of thing, intel was going on about gta v having a pc version but it being held back because the good old console companies. But as far as locking framerate goes, planescape torment was locked at 40 fps for example, its not unheard of.
data/avatar/default/avatar32.webp
I'd be more concerned if Ubisoft even tried making PC games...they generally bring over horrible ports anyways.
data/avatar/default/avatar29.webp
It's amazing how frequently and incorrectly 24 FPS is talked about, although in this situation it sounds like the engineer may have been attempting sarcasm. In reality content is only viable at frame rates this low thanks to other factors like motion blur. Someone else noted about removing 30 FPS caps on games; generally speaking this isn't a problem, but games can have other effects, logic or AI that is tied to the frame rate. This isn't all about what you can see, but also how fluid that motion feels when you move or look around. For me it's easy to notice this by just taking a 120Hz monitor and moving a window around at the desktop, then comparing it to one running at 60Hz.
https://forums.guru3d.com/data/avatars/m/123/123974.jpg
Another way to look at that is M$ abusing their market position to get their way. I cannot think of another situation where a company gets away operating like this.
This is nothing new. This happens daily. Apple anyone?
data/avatar/default/avatar08.webp
It's amazing how frequently and incorrectly 24 FPS is talked about, although in this situation it sounds like the engineer may have been attempting sarcasm. In reality content is only viable at frame rates this low thanks to other factors like motion blur. Someone else noted about removing 30 FPS caps on games; generally speaking this isn't a problem, but games can have other effects, logic or AI that is tied to the frame rate. This isn't all about what you can see, but also how fluid that motion feels when you move or look around. For me it's easy to notice this by just taking a 120Hz monitor and moving a window around at the desktop, then comparing it to one running at 60Hz.
Yeah, i mean i can play racing all day @30fps but shooters below 50 is seriously bugging me
https://forums.guru3d.com/data/avatars/m/228/228809.jpg
More likely one hand not knowing what the other is doing. Over in one building you have the DX12 team beavering away to provide low-level access so that graphics and framerates can be pushed ever higher. Next building over (or more likely a few floors above) you have some games and marketing people saying: "this would make Xbox look bad compared to PCs - quick put a ceiling on that!" :(
You totally right about that!
https://forums.guru3d.com/data/avatars/m/252/252732.jpg
Surely being third party developers/publishers the demands of the platform holders should mean very little? But then considering this information has come from Ubisoft I don't really know what to think.
https://forums.guru3d.com/data/avatars/m/244/244562.jpg
This is insane , what does PC has to do with any of this? I can't believe this at all... Just unimaginable what kind of **** is going on behind the curtains for the sake of someones business. Developers accepting these kinds of deals should really be ashamed , i understand its all money in the end.. but still. I was to buy console but not anymore , oh no.. I wish we can have Nvidia and AMD honest opinion about all this. If what we read here is true Sad thing that our favorite platform doesn't really have anyone to stand up for it, and everyone can screw us over how they see fit. Better stop releasing those games on PC then , it would be far less scary than this
https://forums.guru3d.com/data/avatars/m/242/242471.jpg
Its ubisoft why should we believe them anything they say now. They nothing but a lying fart at this point, just because they're so incompetent to make a decent engine they go trash this bs around, good luck with that ubisoft, softies :P 😀
https://forums.guru3d.com/data/avatars/m/145/145154.jpg
Gaming PCs have always dominated consoles in sheer power and yet they've never taken away console market share. Why would they "need" to cap anything to make a console look better? This is much ado about nothing.