Transition to GDDR7 Memory Likely Sticks to 16 Gbit Chips, 24 Gbit Possible

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I like the fact it supports odd memory capacities like mentioned 18gb/192bit and 24gb/256bit bus. It would certainly solve the issue of vram limitation in the future graphics cards like midrange segment.
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Undying:

I like the fact it supports odd memory capacities like mentioned 18gb/192bit and 24gb/256bit bus. It would certainly solve the issue of vram limitation in the future graphics cards like midrange segment.
Oh yea. One reason I have stayed away from buying any Nvidia gpu to replace the 2060 Super 8GB I have in my mini rig. Any RTX 4 series gpu with at least 12gb is way over priced and wont fit it. The fact the 4060 is only 8gb but the 3060 is 12gb is just mind boggling. I really hope this could solved vram for any gpu maker. Even at 1080p on the 2060 8gb I have seen games use up the vram. Even with ray tracing off as that card even with DLSS is weak for RT.
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Will we be seeing new GPU's in 2024 with the GDDR7?
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Undying:

I like the fact it supports odd memory capacities like mentioned 18gb/192bit and 24gb/256bit bus. It would certainly solve the issue of vram limitation in the future graphics cards like midrange segment.
All I see is 5060 9gb 🙁
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Man it would be nice if they can make 4gb chips so we don't need 12 x 2gb chips to reach 24gb. Half the number of chips needed will surely give some benefits. Less chips that could go bad. Less heat, less space making cards smaller/cooler. Less power draw maybe. Still have all the sizes used in modern cards, 4, 8, 12, 16, 20, 24.
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Reddoguk:

Man it would be nice if they can make 4gb chips so we don't need 12 x 2gb chips to reach 24gb. Half the number of chips needed will surely give some benefits. Less chips that could go bad. Less heat, less space making cards smaller/cooler. Less power draw maybe. Still have all the sizes used in modern cards, 4, 8, 12, 16, 20, 24.
Bus width is still tied to number of chips though, so you cant really go that much lower on chip count or you loose bandwidth. 6x4gb is only 192bit (6x32), thats not great. The real benefit of larger chips is increasing capacity without increasing board complexity, not reducing complexity at same capacity. Having odd-sized chips would fill up the gap of having to eg decide between 12 or full 24, instead could go 18.
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nevcairiel:

6x4gb is only 192bit (6x32), thats not great.
With upselling, everything's possible.
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Agonist:

4060 is only 8gb
That's plenty for 60 class gpu. (My 3060 "tie" never runs into issues)
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Horse Hooves Clomping:

That's plenty for 60 class gpu. (My 3060 "tie" never runs into issues)
Well it always depends on the settings and resolution used. At 1440p it could very well run into issues especially using RT effects.
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Agreed there, mister Undying. I always was under the impression that the 60 class is more curated towards 1080p. Playing control @ultra ohMY!! settings without dlss at the moment, I'm running out of processing power before vram becomes an issue. Most of the time, I see allocation around 6gb.
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Horse Hooves Clomping:

Agreed there, mister Undying. I always was under the impression that the 60 class is more curated towards 1080p. Playing control @ultra ohMY!! settings without dlss at the moment, I'm running out of processing power before vram becomes an issue. Most of the time, I see allocation around 6gb.
What stops you using it at 1440p? I certainly used my 1060 on 1440p just fine (visual settings dialed accordingly)
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My monitor is 1080p and it's a step up from 768p I previously had and quite frankly, 1080 is so crispy I love it!
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1440p is amazing on 1080p monitor special at 24" I use DSR 1440p any change i get it like worlds better then 1080p providing you can push it, 8gb is not enough imo these days. For old game and some new ones ok, but if you use things like cupscale 8gb vram is not enough I had to up my pagefile just so program would not crash
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I thought we would be start using stacked HBM by now..
Horse Hooves Clomping:

My monitor is 1080p and it's a step up from 768p I previously had and quite frankly, 1080 is so crispy I love it!
Try nvcpl downsampling - DSR 2.25x and sharpness ~20-22%. This is 2880x1620 resolution, also it makes bigger FOV and smoother edges and it's very nice to watch just for info 2.25x or 1620p is 150% in games that doesn't support resolution change. Im still at 1080p 144hz too and now with stronger gpu DSR 2.25x is the min I chose and then DLSS on top back to 1080p if I have to.. e.g. AlanWake2, but here it looks much better at 1620p DLSS quality 1080p, then native 1080p if you know what I mean.. 😀
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Guys, novice, here. HMB4/HMB4E will those be able to place them on PCs like (G)DDR7 sticks?
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NiColaoS:

Guys, novice, here. HMB4/HMB4E will those be able to place them on PCs like (G)DDR7 sticks?
No those are not coming in ramsticks or anything. Typically they are in the same package as the GPU die really close! And after vega7 there where no consumer GPUs with hbm
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Horse Hooves Clomping:

My monitor is 1080p and it's a step up from 768p I previously had and quite frankly, 1080 is so crispy I love it!
I use 32'' inch monitor where 1440p has the same pixel density of roughly 1080p in 24'' inches monitors !