Roackstar Brings AMD FSR 2.0 towards Red Dead Redemption 2
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Glottiz
Nice to see this game still receiving support. Although DLSS implementation was kinda poor in RDR2 (some artifacts, bad image quality). I wonder if FSR 2.0 will look any better.
passenger
Also interested in quality of FSR 2.0 implementation.
schmidtbag
aufkrawall2
It's the other way round, DLSS seems to handle less optimal temporal data feed better than FSR 2.0.
DLSS looked worse than it should have due to forced sharpen and missing auto exposure: https://www.reddit.com/r/nvidia/comments/s94c0n/tool_to_properly_disable_dlss_sharpening_and/
DLSS sharpen unfortunately is cancer.
D1stRU3T0R
damn
Roackstar
jokes aside, sounds funny xd
vestibule
You Know, the eye candy in this game is so good it's a little unnerving at times.
nick0323
Hope the TAA is a bit sharper.
Venix