Remedy lowers the PC requirements for Control

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They menaged to to put RX580 from minimum to recommended req? Strange. Where is that guy now who said that original req ware not that high. ๐Ÿ˜€
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Can you smell it? Downgrade....
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ViperAnaf:

Can you smell it? Downgrade....
"Code optimization" more likely. People with lower hardware are now able to play at higher resolutions. That's a good thing, no?
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Yay,I can play it now!
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386SX:

"Code optimization" more likely. People with lower hardware are now able to play at higher resolutions. That's a good thing, no?
Thats some pretty impressive code optimisation dude, literally the old minimum specs are now the recommended specs. Thats an insane speed increase. It was saying for minimum you needed at least an RX580 or GTX1060 and for recommended saying you needed at 1080Ti or 2080Ti for RT. That is just insane, its as if they completely rewrote the game from scratch or have simply downgraded the graphics.... OR they just released completely stupid specs to try and hype their game up before release. Something smells here.
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Windows 7 as well now too :P
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ViperAnaf:

Can you smell it? Downgrade....
yep, it's definetely downgrade, it can't be just optimization for such a difference
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kilyan:

DOWNGRADE
It didn't look that good to begin with. Also very generic npc interaction. Actually that was the worst part and why I won't be playing this bs. ๐Ÿ˜›
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kilyan:

DOWNGRADE
Looks the same to me.
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Denial:

Looks the same to me.
this is e3 2019 video, it needs to be compared with e3 2018 video to see if really there is a downgrade
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Well this is a fascinating turn of events. I'm still gonna wait a few days watching/reading performance reviews before I pull the trigger.
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We've seen games go from 20fps before release to 80 fps on the same hardware at release to 100 fps after a few patches after release. Again all on the same hardware. So to say optimizations don't happen, or aren't that big, and must be a downgrade, is pure nonsense. There's no reason to claim "DOWNGRADE" unless you actually have evidence of a downgrade.
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386SX:

"Code optimization" more likely. People with lower hardware are now able to play at higher resolutions. That's a good thing, no?
No, that is not a good thing. It's not code "optimization." I hate the word "optimization" in computing. Most gamers seem to think that you can just magically make things run on inferior equipment just by "optimizing." Nothing could be farther from the truth. The ugly truth is, if they lowered the standards required that means that they either lowered the quality or that they just arbitrarily chose to say it requires less while changing nothing.
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Margalus:

No, that is not a good thing. It's not code "optimization." I hate the word "optimization" in computing. Most gamers seem to think that you can just magically make things run on inferior equipment just by "optimizing." Nothing could be farther from the truth. The ugly truth is, if they lowered the standards required that means that they either lowered the quality or that they just arbitrarily chose to say it requires less while changing nothing.
So you're saying throughout all of gaming history there has never been a case where a developer comes up with a more optimal technique that either increases performance at the same visual level or increases visual fidelity while maintaining performance?...
kilyan:

this is e3 2019 video, it needs to be compared with e3 2018 video to see if really there is a downgrade
So compare it? Looks the same to me in both the E3 demos and actual gameplay footage. So I'm not sure why you're shouting downgrade with literally no proof.
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Margalus:

No, that is not a good thing. It's not code "optimization." I hate the word "optimization" in computing. Most gamers seem to think that you can just magically make things run on inferior equipment just by "optimizing." Nothing could be farther from the truth. The ugly truth is, if they lowered the standards required that means that they either lowered the quality or that they just arbitrarily chose to say it requires less while changing nothing.
I'm sorry but this is just wrong. You're implying that any way to do a certain "thing" is as optimized as any other way to do it. That's not how code works, you can make code that produces HL1 graphics be impossible to play on current hardware. If coding was as easy as "make this work" rather then "Make this work efficiently", then not only would we have a ton less bugs, but there'd be no reason for any difference in code between games and technologies. That's not to say that all "optimizations" from a game point of view isn't because they lowered graphics quality, for instance, i would definitely consider code that only produces what you see on screen rather then producing everything in the world all the time as an optimization, whereas someone else could technically say that's a "lowered graphics" option since it's technically not producing as much, but to the end user, if they get better performance, and never have an issue with what they are actually seeing, how is that not optimization? Again that's only one thing, but beyond that, there are DEFINITELY optimized code out there, not all code is the same, and not all code runs at the same performance.
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More people being able to play the game is a good news. Won't bother speculating on how they pulled it of. Maximum settings requirements could have stayed the same for all we know. Unless i'm disappointed with the visuals of the game (and i pretty much doubt it'll happen!) i won't bother spending my brain power on this ๐Ÿ˜ฑ
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Remedy isn't ubisoft.
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It's like a deep philosophical question, is it a downgrade, if nobody sees the difference? ๐Ÿ˜€
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don't fear, youtube will do the comparison SOON
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Someone finally realized that releasing a game with those requirements is killing it from the get go The game is also coming to the consoles, and unless the PC version were next-gen in comparison, thereยดs no reason to demand such high specs instead of scaling back to the 780 and r9 280x and older quads, like all other multiplats have done so far