Red Dead Redemption 2 receive NVIDIA DLSS Performance Boost of up to 45% on GeForce RTX GPUs
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ThEcLiT
User comparisons here
Stormyandcold
The numbers look nice, but, this is DLSS Performance mode, right? Which means it probably looks quite poor, hence no screenshots?
EDIT: It actually looks decent. I'm surprised.
Cave Waverider
Does it work for DX12 only or Vulkan as well?
Denial
Undying
Not bad it only took three years. :P
D1stRU3T0R
Why does this kinda looks like failure? Seems rushed as they just saw FSR so they released it knowing something better is already up. (but not made yet, and possible after this rage it won't even be xd)
Denial
RED.Misfit
Only 45% at performance mode ? Looks weak, that is the kind of thing you're expecting from quality mode.
Error8
Lily GFX
https://www.nvidia.com/en-us/geforce/news/red-dead-redemption-2-nvidia-dlss-upgrade-out-now/
[youtube=k_sZG9Bao9Q]
Depth of field almost invisible cause of the upscale + sharpening and
the tail and mane on the horses look odd at performance quality.
Depth of field and object motion blur gets affected by sharpening is common thou and is
reason I prefer little to no sharpening when using ReShade, in game settings or similar
post fx.
Might try later how quality look and perform but have to redownload unless I can find
a backup.:)
Sylencer
Good move - game looks amazing even without it, sadly this won't make a difference to revive the dead grind intensive multiplayer.
Glottiz
DonMigs85
Merlena
I like it. I can now max out with DLSS Quality, and still keep around 60 FPS with a 3070.
xwonic
Last EDIT: i'm sorry, -.- Ignore my reply, when switching to dx12 all my setting were defaulted to low-medium, that i didn't pay attention to them and detail and i only saw number in front of me.
Maddness
Spets
Reddoguk
I'm getting about 120 average fps with the DLSS setting on quality and the game basically maxed out in the ingame benchmark. That's with DX12, haven't tried the other one just put everything to ultra and turned off motion blur.
Haven't got round to starting a new game or playing it yet. Just used the benchmark and settings.
Maddness
cucaulay malkin
dlss 2.0 is already pretty established,at this point every implementation should be flawless,especially in a title like rdr2. anything short of a polished implementation is a disappointment.I think everyone expected more once 2.0 was presented.There are cases where it's very good,but overall it's a C+ at best.
https://www.purepc.pl/misc/img_compare2.php?f1=https://www.purepc.pl/files/Image/red_temp/1624299916_16_ncb.jpg&f2=https://www.purepc.pl/files/Image/red_temp/1624299906_16_ncb.jpg
be real,fsr is dlss 1.0 only easier to do - if amd's master plan is to incorporate this into every game then it's a bad plan.
what is that "something better" that you're talking about ? that blurry upslcaler ? please.... it blurs even the simplest games at 77% "ultra quality" preset.upscalers belong on consoles.