Radeon RX 6800 XT performs half as good compared to RTX 3080 in Vulkan Ray Tracing tests
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Undying
Performance sucks on both of them.
Kaarme
The RX 6000 series' lack of RT performance is a bit of a mystery. It really seems like AMD was aiming at barely beating/matching the first generation Nvidia RT, despite the huge criticism back in the day about Turing RT being next to useless in practice. AMD specifically didn't include ray tracing in the 5000 series because they didn't feel like they were ready for it. Didn't AMD seriously anticipate Nvidia overhauling the ray tracing performance in the Ampere architecture? It's puzzling.
Clawedge
Thats fine, i like most people do not care about this gimmick anyway.
panogr
This is AMD's first attempt at RT. No surprises here for me . I wonder how it looks compared to the first generation RT from NV. Nevertheless RT sucks on both of them. Without cheating with DLSS even NV 30 series sucks. IMO RT is great but for the future 🙂
Valken
I'm going to skip this generation out. Not going to pay scalping prices for unpar RT performance. That was my requirement to upgrade the GPU.
Wait for 4080Ti or 7800XTX next year for more performance at half of current costs.
AlmondMan
kapu
RT is not a thing for this generation. My friend has 3060Ti and he disabled RT in cyberpunk because he said it looks worse than enabled. Also dlss makes game blurry, so big quality loss there.
Ero Ruz
It might be interesting to see how it would fare compared to the 2080 Ti or Super also. That would give a better idea on the nvidia side of gains.
cucaulay malkin
https://i.imgur.com/fHt4GP1.jpg
🙄
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no it sucks on one
40 fps and 78 fps are not equally bad
but I'm not really surprised.I would be if it didn't suck.
in more demanding RT scenarios (3-4 effects used) 6800xt loses to 3060ti
if you're surprised to see it give up completely with a fully path traced games then you haven't been following the reviews
kapu
cucaulay malkin
Undying
kapu
cucaulay malkin
Undying
ruthan
Developed by Nvidia, its good that they even enabled it work other vendors.. make it for general universal api..
Vananovion
Pretty much as expected. I don't think there was anyone out there who expected AMD to match nVidia's RT performance. Though I wonder if the performance can be improved through driver improvements.
I'm more interested in AMD's response to DLSS.
asturur
H83
moo100times
The RT argument will go on for a long time until it can be incorporated without destroying or severely compromising the gameplay experience, at least in single player gaming (multiplayer will take a long time to even care imo).
I am just glad that AMD is trying to do RT a different way, and challenging the idea that you need Nvidia's model of unique, dedicated hardware to achieve RT. If 1st gen performance AMD equals 1st gen Nvidia performance via a different route, I have hope for the future that such a feature does not need to come to the end user at a price premium as is often marketed.
Also Quake 2 RT is just silly. I mean great, add whatever you want, but poor performance RT in a game that ran on my Pentium 2 is not the best demonstration of a new tech in my eyes.