PlayStation 5 Pro Rumored for Holiday 2024 Introduction
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allesclar
Hopefully they can sort out the controller drift issue. This issue seems to plague all new generation consoles, never had these issues with the N64, Wii etc...
TheDeeGee
Horus-Anhur
Considering that foundry prices are still high. And that Sony recently increased the price of the PS5. And that there is still no PS5 Slim with lower price. I bet this PS5 Pro is probably going to cost close to 1000 euros.
I wonder if they are going to use the Zen2 APU, the same way they reuses the Jaguar CPU on the PS4 Pro.
Picolete
I would say this wont happen, there is no point for a "pro", and there hasnt been any note worty advancements in hardware for there to release a new machine
Valken
Imagine 5800X3D in PS5 Pro!
xg-ei8ht
There's no PRO. lol
It's way too early.
The PS5 is plenty powerful enough with all it's custom parts.
There is no need for a PRO. The PS5 is outselling the series x 3-1,4-1 and in Japan 10/1. Why would you even need a pro.
If anything is coming. it's either.
slim or a portable device.
Benny V
H83
Agonist
Why not just do a MX style gpu chip you can upgrade the ps5 with later down the road.
Concoles constantly becoming cheap and shitty gaming PCs every new release but more locked down then an iPhone.
fredgml7
There is no need for a PS5 pro like some already said above.
The "only" reason PS4 pro came out was because 4k TVs got very popular back then. But now "nobody" is buying 8k TVs, so that's it.
xg-ei8ht
Benny V, Seriously?
120hz has never been needed. Just like 8k isn't needed. But what else are the Console/TV/GPU/CPU makers going to do if they can't convince you to buy something new.
The Gap from 30-60fps is justified because there's the fluidity of the image. 33.3.ms to 16.6ms.
120hz is 8.3ms, it halves again but isn't as much. It's more used for competitive play, nothing more. and tbh the ms gap to the server, your mouse/kb etc. either you're good at said game or you are not. ex q3 player here. Biggest hurdle for me back then was the delay on my connection. Interleave would kill me against awful players as it just adds on delay. I'm off topic here, but you get my point.
Hell if you love 120hz, That's what PC'S are for, to spend spend spend on the latest and greatest.
Consoles are for everyone and have a power and budget cost.
For what the PS5 is, what power it consumes on a 2prong power connecter is amazing tbh.
10.2tflops. - 142.9 Gpixels per scence. That's more then a RTX3060TI, The gpixel part.
https://www.techpowerup.com/gpu-specs/playstation-5-gpu.c3480
https://www.techpowerup.com/gpu-specs/geforce-rtx-3060-ti.c3681#:~:text=NVIDIA%20has%20paired%208%20GB,MHz%20(14%20Gbps%20effective).
Series x fairs even worse, then why it gets beat 9/10 vs PS5. 116gpixels.
I mean when you look at it, the power these days needed to push the heights of what ppl think they need are crazy, power charts are comical. it's like needing a ferrari in a 30mpg zone, just not worth it.
But imo PS5 has nowhere near been tapped. All i've really seen are old engines running legacy code and crossgen games so far.
Once engines are updated for PS5 alone. things will get much better i'm sure of it.
Obviously rez wise your never going to touch a banged out PC, because of MONEY AND POWER ratio.
PS5 is pretty sweet for what you get.
CPU/GPU 10.2tflops, 12lane SSD which when used correctly is unmatched. Some games are instant. Custom decompression, advanced I/O structure for speed to take data in, place and move out in ms. cache scrubbers play that part well. Controller with haptics and adaptive triggers. I think it's a pretty cool device.
I've waffled on for too long, but that's my take on things.
I still think a slim to cut costs and possibly a portable would do well if support and cheap enough.
LimitbreakOr
tsunami231
this not needed nor is even viable reason for a pro, special considering the prices of just gpus current
Just release a new system stop with mid system "upgrades" i mean we still have tons of cross gen games happening..
The only bright would be compatibility and to actual run game at stable 60fps, in case of some game like elder ring and other that target 60 but fail. there zero reason for consoles now to not have compatible like pc there same tech now.
tunejunky
Benny V
Reardan
pegasus1
All the people i know who have a PS5, and they are good representation of the vast majority of owners, couldnt even tell me what frames per second are let alone how many their consul comes with.
Turn it on, put in a disk, game.
tsunami231
WhiteLightning
Moderator
pegasus1
Maybe they will look at the PSVR2 poor (supposedly) sales and get cold feet.