PhysX System Software 9.13.0725 Download

Videocard Acceleration - PhysX | CUDA 31 Updated by Hilbert Hagedoorn

Click here to post a comment for PhysX System Software 9.13.0725 Download on our message forum
https://forums.guru3d.com/data/avatars/m/232/232207.jpg
Thanks man !
https://forums.guru3d.com/data/avatars/m/183/183917.jpg
Splinter cell sli profile is working! 🙂
https://forums.guru3d.com/data/avatars/m/87/87487.jpg
Do these include 326.80 fixes?
I'd like to know that myself as it is the only reason I would install them. My guess is that they probably don't as the 326.77 drivers didn't. I think these are from a different branch to the main drivers, they haven't just added OpenGL 4.4 support. Hopefully, ManuelG can confirm this.
https://forums.guru3d.com/data/avatars/m/130/130124.jpg
Need to try these, maybe will reduce blacklist stuttering. Thanks man.
https://forums.guru3d.com/data/avatars/m/189/189658.jpg
Do these include 326.80 fixes?
Probably not. ManuelG said this about the last OpenGL 326.84's
This driver is a different branch from our Geforce driver. I advise users stick with driver 326.80 so that you can have all of the latest fixes which this driver does not.
https://forums.guru3d.com/data/avatars/m/183/183917.jpg
Driver working fine like the 326.84 but with a splinter cell working sli profile. Tested, bf3, arma 3 beta, grid2, coh2 (here i lost a couple of frames, not sure if driver or latest update), bureau and no problems so far yet.
data/avatar/default/avatar11.webp
What happened to the driver that had the 560ti crash fix? It was said that it will come by the end of this month, is this it?
https://forums.guru3d.com/data/avatars/m/87/87487.jpg
What happened to the driver that had the 560ti crash fix? It was said that it will come by the end of this month, is this it?
Extremely unlikely as this is not an official driver release but a developer only one for OpenGL 4.4. You can try it if you want to see if it fixes your issue but my guess is the official driver with the fixes you want will be out in the next couple of weeks, perhaps even next week.
https://forums.guru3d.com/data/avatars/m/250/250534.jpg
Would not have a driver WHQL in late August?
https://forums.guru3d.com/data/avatars/m/87/87487.jpg
Would not have a driver WHQL in late August?
It was delayed hence why NVIDIA decided to release them as a beta (326.80). I suspect the certified driver will be released next week or, at the latest, the week after that. They will be based on 326.80 though from what I've read with a few extra fixes for outstanding issues.
https://forums.guru3d.com/data/avatars/m/250/250534.jpg
It was delayed hence why NVIDIA decided to release them as a beta (326.80). I suspect the certified driver will be released next week or, at the latest, the week after that. They will be based on 326.80 though from what I've read with a few extra fixes for outstanding issues.
thanks for the feedback.
data/avatar/default/avatar01.webp
anybody try these with a 460?
data/avatar/default/avatar26.webp
Yes, no problems so far. But it needs more time to produce the freeze. Will report if it happens.
https://forums.guru3d.com/data/avatars/m/209/209401.jpg
whats with this annoying thing when selecting manage 3d setting, it hangs and harddisk goes crasy for a minute and then go back to normal and lets me change the settings. had this bug for a while now with each driver.
https://forums.guru3d.com/data/avatars/m/242/242471.jpg
Cool, new driver 🤓
whats with this annoying thing when selecting manage 3d setting, it hangs and harddisk goes crasy for a minute and then go back to normal and lets me change the settings. had this bug for a while now with each driver.
It scans for game profiles in that time, if you open it in "Global Settings" part it won't do that.
https://forums.guru3d.com/data/avatars/m/45/45709.jpg
Why??? Why stepping backwards and implementing PhysX_9.13.0604 (326.80 contains the newer build)?
data/avatar/default/avatar07.webp
I hope they release a fix for the stuttering and blinking glitches for their Castlevania Lord of Shadows SLI profile! I run 2 GTX480's and the stuttering and graphics make the game un-playable with SLI enabled. If I was getting a solid 60fps with just one card I would just disable SLI. The problem is I'm not. I can fix the issue with the SLI smoothing enabled but then for some reason I no longer get a solid 60fps and then I get drops down to 30fps! I have enabled adaptive vsync in tandem with SLI smoothing but then I grt screen tearing. When I have normal SLI enabled without smoothing I get 60fps solid (vsynced). It is a very frustrating situation because I was so pumped to finally play LoS at 1080p/60fps but it just isn't working out. I also run a i7 3770k@4.8GHz and 8GB DDR3@2400MHz so I figure that with my specs (both GTX480's run at 857MHz core and 2060MHz mem) I should have no issues running the game at 1080p/60fps. Also I have tried running my cards at stock clocks and I still get the glitches. I also disable the in-game ambient occlusion because it is low quality and it looks better with it off (too bad no AO flags seem to work as running it at very high quality would surley make it look a ton better then the in-game version!). Has anyone else here experienced these issues? I have read on the STEAM forums others having the same problems with SLI and LoS. I also had these issues in the demo when I used the games profile with the demos .exe. I gad hoped they would have sorted it out before the actual game launched.
https://forums.guru3d.com/data/avatars/m/233/233167.jpg
SLI works fine in Splinter cell blacklist, but i am still having the flickering lights in the game.
data/avatar/default/avatar02.webp
Same than 326.80 low Gpu usage on BF3, With 326.84 BF run great :/
https://forums.guru3d.com/data/avatars/m/231/231366.jpg
SLI works fine in Splinter cell blacklist, but i am still having the flickering lights in the game.
same flicker yes 🙁